Ursaring Evolution
Ursaring Abilities
Increases Attack to 1.5× with a major status ailment.
Increases Speed to 1.5× with a major status ailment.
Prevents opposing Pokémon from eating held Berries.
Ursaring Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Lick | ghost | physical | 30 | 100 | Level 1 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Fake Tears | dark | status | – | 100 | Level 1 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Covet | normal | physical | 60 | 100 | Level 1 | The user endearingly approaches the target, then steals the target's held item. |
| Fury Swipes | normal | physical | 18 | 80 | Level 8 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Payback | dark | physical | 50 | 100 | Level 13 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Sweet Scent | normal | status | – | 100 | Level 17 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Slash | normal | physical | 70 | 100 | Level 22 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Play Nice | normal | status | – | – | Level 25 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Play Rough | fairy | physical | 90 | 90 | Level 29 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Scary Face | normal | status | – | 100 | Level 35 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Rest | psychic | status | – | – | Level 41 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Snore | normal | special | 50 | 100 | Level 41 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| High Horsepower | ground | physical | 95 | 95 | Level 48 | The user fiercely attacks the target using its entire body. |
| Thrash | normal | physical | 120 | 100 | Level 56 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Hammer Arm | fighting | physical | 100 | 90 | Level 64 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Metal Claw | steel | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | rock | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Ursaring Sprites
Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen BERRIES.
With its ability to distinguish any aroma, it unfail ingly finds all food buried deep underground.
Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.
In the forests inhabited by URSARING, it is said that there are many streams and towering trees where they gather food. This POKéMON walks through its forest gathering food every day.
In forests, it is said that there are many streams and towering trees where an URSARING gathers food. It walks through its forest collecting food every day.
Ursaring's Japanese name is Ringuma (リングマ). Here are all the official names for Ursaring across different languages:
Ursaring Breeding
How to Get Ursaring
Ursaring can be encountered in the wild across multiple Pokemon games. Here is how to obtain Ursaring in every game where it is available:
About Ursaring
Ursaring is a Normal-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 500, Ursaring is classified as a Hibernator Pokémon and is part of the Teddiursa → Ursaring → Ursaluna evolution line.
In competitive play, Ursaring is placed in the ZU tier where it holds a 1.27% usage rate. Its key abilities are Guts and Quick Feet and Unnerve, which allow it to function as a versatile team member. Ursaring is weak to Fighting-type moves, so trainers should plan around these vulnerabilities.
Ursaring can learn 107 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Facade, Crunch, Close Combat, Swords Dance. Standing at 1.8m tall and weighing 125.8kg, Ursaring has been a fan favorite since its debut in the Johto region games.