Beartic Evolution
Beartic Abilities
Increases evasion to 1.25× during hail. Protects against hail damage.
During Hail, this Pokémon has double Speed.
Doubles Speed during rain.
Beartic Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Fury Swipes | normal | physical | 18 | 80 | Level 1 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Powder Snow | ice | special | 40 | 100 | Level 1 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Endure | normal | status | – | – | Level 1 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Charm | fairy | status | – | 100 | Level 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Aqua Jet | water | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Icicle Crash | ice | physical | 85 | 90 | Level 1 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. |
| Icy Wind | ice | special | 55 | 95 | Level 9 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Play Nice | normal | status | – | – | Level 12 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Brine | water | special | 65 | 100 | Level 15 | This move's power is doubled if the target's HP is at half or less. |
| Frost Breath | ice | special | 60 | 90 | Level 18 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
| Slash | normal | physical | 70 | 100 | Level 21 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Flail | normal | physical | – | 100 | Level 24 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Swagger | normal | status | – | 85 | Level 27 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Snowscape | ice | status | 0 | – | Level 30 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Thrash | normal | physical | 120 | 100 | Level 33 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Rest | psychic | status | – | – | Level 36 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Blizzard | ice | special | 110 | 70 | Level 41 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Sheer Cold | ice | special | – | 30 | Level 46 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. |
| Superpower | fighting | physical | 120 | 100 | Level 51 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Encore | normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Hard Press | steel | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | ice | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icicle Spear | ice | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Metal Claw | steel | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
Beartic Sprites
It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.
It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel.
It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.
Beartic's Japanese name is Tunbear (ツンベアー). Here are all the official names for Beartic across different languages:
Beartic Breeding
How to Get Beartic
Beartic can be encountered in the wild across multiple Pokemon games. Here is how to obtain Beartic in every game where it is available:
About Beartic
Beartic is a Ice-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 505, Beartic is classified as a Freezing Pokémon and is part of the Cubchoo → Beartic evolution line.
In competitive play, Beartic is placed in the ZU tier where it holds a 2.53% usage rate. Its key abilities are Snow Cloak and Slush Rush and Swift Swim, which allow it to function as both an offensive pivot and a rain sweeper. Beartic is weak to Fire, Fighting, Rock, Steel-type moves, so trainers should plan around these vulnerabilities.
Beartic can learn 100 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Close Combat, Swords Dance, Icicle Spear, Earthquake. Standing at 2.6m tall and weighing 260kg, Beartic has been a fan favorite since its debut in the Unova region games.