Barraskewda Evolution
Barraskewda Abilities
Doubles Speed during rain.
Ignores moves and abilities that draw in moves.
Barraskewda Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Fury Attack | normal | physical | 15 | 85 | Level 1 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Bite | dark | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Aqua Jet | water | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Throat Chop | dark | physical | 80 | 100 | Level 1 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Agility | psychic | status | – | – | Level 18 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Dive | water | physical | 80 | 100 | Level 24 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Focus Energy | normal | status | – | – | Level 32 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Crunch | dark | physical | 80 | 100 | Level 40 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Liquidation | water | physical | 85 | 100 | Level 48 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Double Edge | normal | physical | 120 | 100 | Level 56 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Drill Run | ground | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | ice | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
Barraskewda Sprites
This Pokémon has a jaw that’s as sharp as a spear and as strong as steel. Apparently Barraskewda’s flesh is surprisingly tasty, too.
It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them.
Barraskewda's Japanese name is Kamasujaw (カマスジョー). Here are all the official names for Barraskewda across different languages:
Barraskewda Breeding
How to Get Barraskewda
Barraskewda is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Barraskewda in every game where it is available:
About Barraskewda
Barraskewda is a Water-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 490, Barraskewda is classified as a Skewer Pokémon and is part of the Arrokuda → Barraskewda evolution line.
In competitive play, Barraskewda is placed in the RU tier where it holds a 7.57% usage rate. Its key abilities are Swift Swim and Propeller Tail, which allow it to function as both an offensive pivot and a rain sweeper. Barraskewda is weak to Electric, Grass-type moves, so trainers should plan around these vulnerabilities.
Barraskewda can learn 47 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Close Combat, Liquidation, Flip Turn, Aqua Jet. Standing at 1.3m tall and weighing 30kg, Barraskewda has been a fan favorite since its debut in the Galar region games.