Incineroar Evolution
Incineroar Abilities
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Lowers opponents' Attack one stage upon entering battle.
Incineroar Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Ember | fire | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Lick | ghost | physical | 30 | 100 | Level 1 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Cross Chop | fighting | physical | 100 | 80 | Level 1 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| Bulk Up | fighting | status | – | – | Level 1 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Darkest Lariat | dark | physical | 85 | 100 | Level 1 | The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move. |
| Roar | normal | status | – | – | Level 9 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Fury Swipes | normal | physical | 18 | 80 | Level 12 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Bite | dark | physical | 60 | 100 | Level 15 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Double Kick | fighting | physical | 30 | 100 | Level 20 | The user attacks by kicking the target twice in a row using two feet. |
| Fire Fang | fire | physical | 65 | 95 | Level 25 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Scary Face | normal | status | – | 100 | Level 30 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Swagger | normal | status | – | 85 | Level 32 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Flamethrower | fire | special | 90 | 100 | Level 44 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Thrash | normal | physical | 120 | 100 | Level 51 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Flare Blitz | fire | physical | 120 | 100 | Level 58 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Blast Burn | fire | special | 150 | 90 | TM | The target is razed by a fiery explosion. The user can't move on the next turn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Pledge | fire | special | 80 | 100 | TM | A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge | fire | physical | 50 | 100 | TM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Crash | fire | physical | – | 100 | TM | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Leech Life | bug | physical | 80 | 100 | TM | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Temper Flare | fire | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Fake Out | normal | physical | 40 | 100 | Egg | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Growl | normal | status | – | 100 | Egg | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Parting Shot | dark | status | – | 100 | Egg | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting. |
| Power Trip | dark | physical | 20 | 100 | Egg | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Scratch | normal | physical | 40 | 100 | Egg | Hard, pointed, sharp claws rake the target to inflict damage. |
| Throat Chop | dark | physical | 80 | 100 | Egg | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
Incineroar Sprites
This Pokémon has a violent, selfish disposition. If it’s not in the mood to listen, it will ignore its Trainer’s orders with complete nonchalance.
After hurling ferocious punches and flinging furious kicks, it finishes opponents off by spewing fire from around its navel.
Although it’s rough mannered and egotistical, it finds beating down unworthy opponents boring. It gets motivated for stronger opponents.
When its fighting spirit is set alight, the flames around its waist become especially intense.
It excels at violent, no-holds-barred battles. The temperature of the flames that issue from its navel exceeds 3,600 degrees Fahrenheit.
Incineroar's Japanese name is Gaogaen (ガオガエン). Here are all the official names for Incineroar across different languages:
Incineroar Breeding
How to Get Incineroar
Incineroar is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Incineroar in every game where it is available:
About Incineroar
Incineroar is a Fire/Dark-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 530, Incineroar is classified as a Heel Pokémon and is part of the Litten → Torracat → Incineroar evolution line.
In competitive play, Incineroar is placed in the VGC tier where it holds a 42.44% usage rate. Its key abilities are Blaze and Intimidate, which allow it to function as a defensive pivot that weakens physical attackers. Incineroar is weak to Water, Fighting, Ground, Rock-type moves, so trainers should plan around these vulnerabilities.
Incineroar can learn 106 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Fake Out, Knock Off, Flare Blitz, Parting Shot. Standing at 1.8m tall and weighing 83kg, Incineroar has been a fan favorite since its debut in the Alola region games.