Raging Bolt Evolution
Raging Bolt Abilities
Raises highest stat in harsh sunlight, or if holding Booster Energy.
Raging Bolt Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Stomp | normal | physical | 65 | 100 | Level 1 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Twister | dragon | special | 40 | 100 | Level 1 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Sunny Day | fire | status | – | – | Level 1 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Shock Wave | electric | special | 60 | – | Level 1 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Charge | electric | status | – | – | Level 7 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Dragon Breath | dragon | special | 60 | 100 | Level 14 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Electric Terrain | electric | status | – | – | Level 21 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Discharge | electric | special | 80 | 100 | Level 28 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Dragon Tail | dragon | physical | 60 | 90 | Level 35 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Calm Mind | psychic | status | – | – | Level 42 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Thunderclap | electric | special | 70 | 100 | Level 49 | This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. |
| Dragon Hammer | dragon | physical | 90 | 100 | Level 56 | The user wields its body like a hammer to attack the target and inflict damage. |
| Rising Voltage | electric | special | 70 | 100 | Level 63 | The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain. |
| Dragon Pulse | dragon | special | 85 | 100 | Level 70 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Zap Cannon | electric | special | 120 | 50 | Level 77 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Body Press | fighting | physical | 80 | 100 | Level 84 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Thunder | electric | special | 110 | 70 | Level 91 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Eerie Impulse | electric | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Electro Ball | electric | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Electroweb | electric | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Supercell Slam | electric | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Fang | electric | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Volt Switch | electric | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Raging Bolt Sprites
It's said to incinerate everything around it with lightning launched from its fur. Very little is known about this creature.
It bears resemblance to a Pokémon that became a hot topic for a short while after a paranormal magazine touted it as Raikou's ancestor.
Raging Bolt's Japanese name is タケルライコ (タケルライコ). Here are all the official names for Raging Bolt across different languages:
Raging Bolt Breeding
How to Get Raging Bolt
Raging Bolt is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Raging Bolt in every game where it is available:
About Raging Bolt
Raging Bolt is a Electric/Dragon-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 590, Raging Bolt is classified as a Paradox Pokémon and is part of the Raging Bolt evolution line.
In competitive play, Raging Bolt is placed in the OU tier where it holds a 16.52% usage rate. Its key abilities are Protosynthesis, which allow it to function as a versatile team member. Raging Bolt is weak to Ice, Ground, Dragon, Fairy-type moves, so trainers should plan around these vulnerabilities.
Raging Bolt can learn 55 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Thunderclap, Thunderbolt, Dragon Pulse, Calm Mind. Standing at 5.2m tall and weighing 480kg, Raging Bolt has been a fan favorite since its debut in the Paldea region games.