Grovyle Evolution
Grovyle Abilities
Grovyle Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Pound | normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Quick Attack | normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Leafage | grass | physical | 40 | 100 | Level 1 | The user attacks by pelting the target with leaves. |
| Mega Drain | grass | special | 40 | 100 | Level 9 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Detect | fighting | status | – | – | Level 12 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Quick Guard | fighting | status | – | – | Level 15 | The user protects itself and its allies from priority moves. |
| Assurance | dark | physical | 60 | 100 | Level 20 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Giga Drain | grass | special | 75 | 100 | Level 25 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Slam | normal | physical | 80 | 75 | Level 30 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Double Team | normal | status | – | – | Level 35 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Leaf Blade | grass | physical | 90 | 100 | Level 40 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Screech | normal | status | – | 85 | Level 45 | An earsplitting screech harshly lowers the target's Defense stat. |
| Endeavor | normal | physical | – | 100 | Level 50 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Leaf Storm | grass | special | 130 | 90 | Level 55 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bullet Seed | grass | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dragon Tail | dragon | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grass Pledge | grass | special | 80 | 100 | TM | A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Upper Hand | fighting | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Vacuum Wave | fighting | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Absorb | grass | special | 20 | 100 | Egg | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Double Kick | fighting | physical | 30 | 100 | Egg | The user attacks by kicking the target twice in a row using two feet. |
| Dragon Breath | dragon | special | 60 | 100 | Egg | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Energy Ball | grass | special | 90 | 100 | Egg | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| False Swipe | normal | physical | 40 | 100 | Egg | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fury Cutter | bug | physical | 40 | 95 | Egg | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Leech Seed | grass | status | – | 90 | Egg | A seed is planted on the target. It steals some HP from the target every turn. |
| Night Slash | dark | physical | 70 | 100 | Egg | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Slash | normal | physical | 70 | 100 | Egg | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Synthesis | grass | status | – | – | Egg | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | grass | status | – | 100 | Egg | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| X Scissor | bug | physical | 80 | 100 | Egg | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
Grovyle Sprites
The leaves growing out of GROVYLE’s body are convenient for camouflaging it from enemies in the forest. This POKéMON is a master at climbing trees in jungles.
This POKéMON adeptly flies from branch to branch in trees. In a forest, no POKéMON can ever hope to catch a fleeing GROVYLE however fast they may be.
Leaves grow out of this POKéMON’s body. They help obscure a GROVYLE from the eyes of its enemies while it is in a thickly overgrown forest.
Its strongly developed thigh muscles give it astounding agility and jumping performance.
It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
Grovyle's Japanese name is Juptile (ジュプトル). Here are all the official names for Grovyle across different languages:
Grovyle Breeding
How to Get Grovyle
Grovyle is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Grovyle in every game where it is available:
About Grovyle
Grovyle is a Grass-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 405, Grovyle is classified as a Wood Gecko Pokémon and is part of the Treecko → Grovyle → Sceptile evolution line.
In competitive play, Grovyle is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Overgrow and Unburden, which allow it to function as a versatile team member. Grovyle is weak to Fire, Ice, Poison, Flying, Bug-type moves, so trainers should plan around these vulnerabilities.
Grovyle can learn 100 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.9m tall and weighing 21.6kg, Grovyle has been a fan favorite since its debut in the Hoenn region games.