Dunsparce Evolution
Dunsparce Abilities
Doubles the chance of moves' extra effects occurring.
Ensures success fleeing from wild battles.
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
Dunsparce Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Defense Curl | normal | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Flail | normal | physical | – | 100 | Level 1 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Mud Slap | ground | special | 20 | 100 | Level 4 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Rollout | rock | physical | 30 | 90 | Level 8 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Glare | normal | status | – | 100 | Level 12 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Screech | normal | status | – | 85 | Level 16 | An earsplitting screech harshly lowers the target's Defense stat. |
| Ancient Power | rock | special | 60 | 100 | Level 20 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Drill Run | ground | physical | 80 | 95 | Level 24 | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Yawn | normal | status | – | – | Level 28 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Hyper Drill | normal | physical | 100 | 100 | Level 32 | The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect. |
| Roost | flying | status | – | – | Level 36 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Dragon Rush | dragon | physical | 100 | 75 | Level 40 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Coil | poison | status | – | – | Level 44 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| Double Edge | normal | physical | 120 | 100 | Level 48 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | Level 52 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Amnesia | psychic | status | – | – | TM | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Earth Power | ground | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Lunge | bug | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Pain Split | normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poison Tail | poison | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Aqua Tail | water | physical | 90 | 90 | Egg | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Astonish | ghost | physical | 30 | 100 | Egg | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Bite | dark | physical | 60 | 100 | Egg | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Headbutt | normal | physical | 70 | 100 | Egg | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Last Resort | normal | physical | 140 | 100 | Egg | This move can be used only after the user has used all the other moves it knows in the battle. |
Dunsparce Sprites
When spotted, this POKéMON escapes backward by furi ously boring into the ground with its tail.
If spotted, it es capes by burrowing with its tail. It can float just slightly using its wings.
It hides deep inside caves where no light ever reaches it and remains virtually motionless there.
DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
Its drill-tipped tail is used to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
Dunsparce's Japanese name is Nokocchi (ノコッチ). Here are all the official names for Dunsparce across different languages:
Dunsparce Breeding
How to Get Dunsparce
Dunsparce can be encountered in the wild across multiple Pokemon games. Here is how to obtain Dunsparce in every game where it is available:
About Dunsparce
Dunsparce is a Normal-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 415, Dunsparce is classified as a Land Snake Pokémon and is part of the Dunsparce → Dudunsparce evolution line.
In competitive play, Dunsparce is placed in the ZU tier where it holds a 0.26% usage rate. Its key abilities are Serene Grace and Run Away and Rattled, which allow it to function as a versatile team member. Dunsparce is weak to Fighting-type moves, so trainers should plan around these vulnerabilities.
Dunsparce can learn 116 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Roost, Body Slam, Stealth Rock, Poison Jab. Standing at 1.5m tall and weighing 14kg, Dunsparce has been a fan favorite since its debut in the Johto region games.