Umbreon Abilities
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Prevents flinching.
Umbreon Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | normal | physical | 90 | 85 | Level 1 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Double Edge | normal | physical | 120 | 100 | Level 1 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Tail Whip | normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Bite | dark | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Swift | normal | special | 60 | – | Level 1 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Charm | fairy | status | – | 100 | Level 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Baton Pass | normal | status | – | – | Level 1 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Helping Hand | normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Covet | normal | physical | 60 | 100 | Level 1 | The user endearingly approaches the target, then steals the target's held item. |
| Copycat | normal | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Snarl | dark | special | 55 | 95 | Level 1 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Sand Attack | ground | status | – | 100 | Level 5 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Quick Attack | normal | physical | 40 | 100 | Level 10 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Baby Doll Eyes | fairy | status | – | 100 | Level 15 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Confuse Ray | ghost | status | – | 100 | Level 20 | The target is exposed to a sinister ray that causes confusion. |
| Assurance | dark | physical | 60 | 100 | Level 25 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Moonlight | fairy | status | – | – | Level 30 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Guard Swap | psychic | status | – | – | Level 35 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Dark Pulse | dark | special | 80 | 100 | Level 40 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Screech | normal | status | – | 85 | Level 45 | An earsplitting screech harshly lowers the target's Defense stat. |
| Mean Look | normal | status | – | – | Level 50 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Last Resort | normal | physical | 140 | 100 | Level 55 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Umbreon Sprites
When agitated, this POKéMON pro tects itself by spraying poisonous sweat from its pores.
When darkness falls, the rings on the body begin to glow, striking fear in the hearts of anyone nearby.
On the night of a full moon, or when it gets excited, the ring patterns on its body glow yellow.
UMBREON evolved as a result of exposure to the moon’s waves. It hides silently in darkness and waits for its foes to make a move. The rings on its body glow when it leaps to attack.
UMBREON evolved from exposure to the moon’s energy pulses. It lurks in darkness and waits for its foes to move. The rings on its body glow when it leaps to attack.
Umbreon's Japanese name is Blacky (ブラッキー). Here are all the official names for Umbreon across different languages:
Umbreon Breeding
How to Get Umbreon
Umbreon is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Umbreon in every game where it is available:
About Umbreon
Umbreon is a Dark-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 525, Umbreon is classified as a Moonlight Pokémon and is part of the Eevee → Vaporeon → Jolteon → Flareon → Espeon → Umbreon → Leafeon → Glaceon → Sylveon evolution line.
In competitive play, Umbreon is placed in the RU tier where it holds a 6.89% usage rate. Its key abilities are Synchronize and Inner Focus, which allow it to function as a versatile team member. Umbreon is weak to Fighting, Bug, Fairy-type moves, so trainers should plan around these vulnerabilities.
Umbreon can learn 98 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Foul Play, Toxic, Wish, Protect. Standing at 1m tall and weighing 27kg, Umbreon has been a fan favorite since its debut in the Johto region games.