#813 Scorbunny

#813 Scorbunny

Height0.3 m(0'12")
Weight4.5 kg(9.9 lbs)
Gender87.5%12.5%
Gen 8

Scorbunny's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 50
241
Attack 71
178
Defense 40
116
Sp. Atk 40
116
Sp. Def 40
116
Speed 69
174
941
Type Effectiveness

Scorbunny Abilities

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

LiberoHidden

Libero changes the Pokémon's type to that of its previously used attack.

View Scorbunny Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Scorbunny Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Tacklenormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
Growlnormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Emberfirespecial40100Level 6The target is attacked with small flames. This may also leave the target with a burn.
Quick Attacknormalphysical40100Level 8The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Double Kickfightingphysical30100Level 12The user attacks by kicking the target twice in a row using two feet.
Flame Chargefirephysical50100Level 17Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
AgilitypsychicstatusLevel 20The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Headbuttnormalphysical70100Level 24The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Counterfightingphysical100Level 28A retaliatory attack that counters any physical move, inflicting double the damage taken.
Bounceflyingphysical8585Level 32The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Double Edgenormalphysical120100Level 36A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Acrobaticsflyingphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Baton PassnormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Burning Jealousyfirespecial70100TMThe user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Electro Ballelectricspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Blastfirespecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fangfirephysical6595TMThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Pledgefirespecial80100TMA column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
Fire Spinfirespecial3585TMThe user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
Flamethrowerfirespecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitzfirephysical120100TMThe user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
Gunk Shotpoisonphysical12080TMThe user shoots filthy garbage at the target to attack. This may also poison the target.
Heat Wavefirespecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Low Kickfightingphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweepfightingphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Overheatfirespecial13090TMThe user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Reversalfightingphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flarefirephysical75100TMSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Trailblazegrassphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
U Turnbugphysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
High Jump Kickfightingphysical13090EggThe target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
Sand Attackgroundstatus100EggSand is hurled in the target's face, lowering the target's accuracy.
Sucker Punchdarkphysical70100EggThis move enables the user to attack first. This move fails if the target is not readying an attack.
Super Fangnormalphysical90EggThe user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

Scorbunny Sprites

Pokedex Entries
Sword

A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power.

Shield

It has special pads on the backs of its feet, and one on its nose. Once it’s raring to fight, these pads radiate tremendous heat.

In Other Languages

Scorbunny's Japanese name is Hibanny (ヒバニー). Here are all the official names for Scorbunny across different languages:

JapaneseヒバニーHibanny
Korean염버니
Chinese (Traditional)炎兔兒
FrenchFlambino
GermanHopplo
SpanishScorbunny
ItalianScorbunny
Chinese (Simplified)炎兔儿

Scorbunny Breeding

Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship50
Growth RateMedium Slow
Base Experience62

How to Get Scorbunny

Scorbunny is not catchable in the wild in most mainline Pokemon games – it is typically received as a gift or chosen as a starter Pokemon. Here is how to obtain Scorbunny in every game where it is available:

Regional Pokedex Numbers
FAQ
First Partner Pokemon

About Scorbunny

Scorbunny is a Fire-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 310, Scorbunny is classified as a Rabbit Pokémon and is part of the Scorbunny → Raboot → Cinderace evolution line.

In competitive play, Scorbunny is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Blaze and Libero, which allow it to function as a versatile team member. Scorbunny is weak to Water, Ground, Rock-type moves, so trainers should plan around these vulnerabilities.

Scorbunny can learn 56 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.3m tall and weighing 4.5kg, Scorbunny has been a fan favorite since its debut in the Galar region games.