Croconaw Evolution
Croconaw Abilities
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Croconaw Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Bite | dark | physical | 60 | 100 | Level 13 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Scary Face | normal | status | – | 100 | Level 15 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Ice Fang | ice | physical | 65 | 95 | Level 21 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Flail | normal | physical | – | 100 | Level 24 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Crunch | dark | physical | 80 | 100 | Level 30 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Slash | normal | physical | 70 | 100 | Level 34 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Screech | normal | status | – | 85 | Level 37 | An earsplitting screech harshly lowers the target's Defense stat. |
| Thrash | normal | physical | 120 | 100 | Level 42 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Aqua Tail | water | physical | 90 | 90 | Level 47 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Superpower | fighting | physical | 120 | 100 | Level 50 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Hydro Pump | water | special | 110 | 80 | Level 55 | The target is blasted by a huge volume of water launched under great pressure. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragon Claw | dragon | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Dragon Dance | dragon | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Metal Claw | steel | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Muddy Water | water | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pledge | water | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Aqua Jet | water | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Block | normal | status | – | – | Egg | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Counter | fighting | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Flatter | dark | status | – | 100 | Egg | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
Croconaw Sprites
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
The tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape.
Once CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Once its jaws clamp down on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like fishhooks, they become irremovably embedded.
Croconaw's Japanese name is Alligates (アリゲイツ). Here are all the official names for Croconaw across different languages:
Croconaw Breeding
How to Get Croconaw
Croconaw is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Croconaw in every game where it is available:
About Croconaw
Croconaw is a Water-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 405, Croconaw is classified as a Big Jaw Pokémon and is part of the Totodile → Croconaw → Feraligatr evolution line.
In competitive play, Croconaw is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Torrent and Sheer Force, which allow it to function as a versatile team member. Croconaw is weak to Electric, Grass-type moves, so trainers should plan around these vulnerabilities.
Croconaw can learn 100 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 1.1m tall and weighing 25kg, Croconaw has been a fan favorite since its debut in the Johto region games.