Zoroark Evolution
Zoroark Abilities
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
Zoroark Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Torment | dark | status | – | 100 | Level 1 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| U Turn | bug | physical | 70 | 100 | Level 1 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Night Slash | dark | physical | 70 | 100 | Level 1 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Hone Claws | dark | status | – | – | Level 1 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Fury Swipes | normal | physical | 18 | 80 | Level 12 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Taunt | dark | status | – | 100 | Level 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Knock Off | dark | physical | 65 | 100 | Level 24 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Fake Tears | dark | status | – | 100 | Level 28 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Agility | psychic | status | – | – | Level 34 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Imprison | psychic | status | – | – | Level 40 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Night Daze | dark | special | 85 | 95 | Level 46 | The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy. |
| Nasty Plot | dark | status | – | – | Level 52 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Foul Play | dark | physical | 95 | 100 | Level 58 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Confuse Ray | ghost | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Night Shade | ghost | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Pain Split | normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
Zoroark Sprites
Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.
Stories say those who tried to catch Zoroark were trapped in an illusion and punished.
It doesn’t just transform itself—it also has the power to make hundreds of people see its illusions.
If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods.
Zoroark's Japanese name is Zoroark (ゾロアーク). Here are all the official names for Zoroark across different languages:
Zoroark Breeding
How to Get Zoroark
Zoroark can be encountered in the wild across multiple Pokemon games. Here is how to obtain Zoroark in every game where it is available:
About Zoroark
Zoroark is a Dark-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 510, Zoroark is classified as a Illusion Fox Pokémon and is part of the Zorua → Zoroark → Hisuian Zoroark evolution line.
In competitive play, Zoroark is placed in the PU tier where it holds a 5.87% usage rate. Its key abilities are Illusion, which allow it to function as a versatile team member. Zoroark is weak to Fighting, Bug, Fairy-type moves, so trainers should plan around these vulnerabilities.
Zoroark can learn 93 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Dark Pulse, Sludge Bomb, U Turn, Sucker Punch. Standing at 1.6m tall and weighing 81.1kg, Zoroark has been a fan favorite since its debut in the Unova region games.