Houndoom Evolution
Houndoom Abilities
Makes sleep pass twice as quickly.
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Prevents opposing Pokémon from eating held Berries.
Houndoom Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Ember | fire | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Smog | poison | special | 30 | 70 | Level 1 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Howl | normal | status | – | – | Level 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Nasty Plot | dark | status | – | – | Level 1 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Thunder Fang | electric | physical | 65 | 95 | Level 1 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Roar | normal | status | – | – | Level 13 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Bite | dark | physical | 60 | 100 | Level 16 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Incinerate | fire | special | 60 | 100 | Level 20 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Beat Up | dark | physical | – | 100 | Level 26 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Fire Fang | fire | physical | 65 | 95 | Level 30 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Torment | dark | status | – | 100 | Level 35 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Comeuppance | dark | physical | 1 | 100 | Level 41 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Foul Play | dark | physical | 95 | 100 | Level 45 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Flamethrower | fire | special | 90 | 100 | Level 50 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Crunch | dark | physical | 80 | 100 | Level 56 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Inferno | fire | special | 100 | 50 | Level 62 | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge | fire | physical | 50 | 100 | TM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flare Blitz | fire | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Pain Split | normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Super Fang | normal | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Temper Flare | fire | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Houndoom Sprites
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
The pungent- smelling flame that shoots from its mouth results from toxins burn ing in its body.
In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Houndoom's Japanese name is Hellgar (ヘルガー). Here are all the official names for Houndoom across different languages:
Houndoom Breeding
How to Get Houndoom
Houndoom can be encountered in the wild across multiple Pokemon games. Here is how to obtain Houndoom in every game where it is available:
About Houndoom
Houndoom is a Dark/Fire-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 500, Houndoom is classified as a Dark Pokémon and is part of the Houndour → Houndoom evolution line.
In competitive play, Houndoom is placed in the ZU tier where it holds a 9.75% usage rate. Its key abilities are Early Bird and Flash Fire and Unnerve, which allow it to function as a versatile team member. Houndoom is weak to Water, Fighting, Ground, Rock-type moves, so trainers should plan around these vulnerabilities.
Houndoom can learn 95 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Dark Pulse, Flamethrower, Sludge Bomb, Destiny Bond. Standing at 1.4m tall and weighing 35kg, Houndoom has been a fan favorite since its debut in the Johto region games.