Zacian (Crowned) Evolution
Zacian (Crowned) Abilities
Boosts the Pokémon’s Attack stat the first time the Pokémon enters a battle.
Zacian (Crowned) Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Bite | dark | physical | 60 | 100 | Level Up 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Quick Attack | normal | physical | 40 | 100 | Level Up 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Metal Claw | steel | physical | 50 | 95 | Level Up 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Howl | normal | status | – | – | Level Up 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Quick Guard | fighting | status | – | – | Level Up 1 | The user protects itself and its allies from priority moves. |
| Sacred Sword | fighting | physical | 90 | 100 | Level Up 1 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Slash | normal | physical | 70 | 100 | Level Up 11 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Swords Dance | normal | status | – | – | Level Up 22 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Iron Head | steel | physical | 80 | 100 | Level Up 33 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Noble Roar | normal | status | – | 100 | Level Up 44 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Crunch | dark | physical | 80 | 100 | Level Up 55 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Moonblast | fairy | special | 95 | 100 | Level Up 66 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Close Combat | fighting | physical | 120 | 100 | Level Up 77 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Giga Impact | normal | physical | 150 | 90 | Level Up 88 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Agility | psychic | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Slash | flying | special | 75 | 95 | TM/HM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM/HM | The user damages opposing Pokémon by emitting a powerful flash. |
| Dig | ground | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM/HM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fire Fang | fire | physical | 65 | 95 | TM/HM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Flash Cannon | steel | special | 80 | 100 | TM/HM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Focus Blast | fighting | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Helping Hand | normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Fang | ice | physical | 65 | 95 | TM/HM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Imprison | psychic | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Iron Defense | steel | status | – | – | TM/HM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Misty Terrain | fairy | status | – | – | TM/HM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Play Rough | fairy | physical | 90 | 90 | TM/HM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Poison Jab | poison | physical | 80 | 100 | TM/HM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM/HM | An all-out attack that becomes more powerful the less HP the user has. |
| Scary Face | normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solar Blade | grass | physical | 125 | 100 | TM/HM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Steel Beam | steel | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Fang | electric | physical | 65 | 95 | TM/HM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Known as a legendary hero, this Pokémon absorbs metal particles, transforming them into a weapon it uses to battle.
This Pokémon has slumbered for many years. Some say it’s Zamazenta’s elder sister—others say the two Pokémon are rivals.
Zacian (Crowned)'s Japanese name is Zacian (ザシアン). Here are all the official names for Zacian (Crowned) across different languages:
Zacian (Crowned) Breeding
How to Get Zacian (Crowned)
Zacian (Crowned) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Zacian (Crowned) in every game where it is available:
About Zacian (Crowned)
Zacian (Crowned) is a Fairy/Steel-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 700, Zacian (Crowned) is classified as a Warrior Pokémon and is part of the Zacian → Zacian (Crowned) evolution line.
In competitive play, Zacian (Crowned) is placed in the Ubers tier where it holds a 43.51% usage rate. Its key abilities are Intrepid Sword, which allow it to function as a versatile team member. Zacian (Crowned) is weak to Fire, Ground-type moves, so trainers should plan around these vulnerabilities.
Zacian (Crowned) can learn 63 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Iron Head, Swords Dance, Wild Charge, Close Combat. Standing at 2.8m tall and weighing 355kg, Zacian (Crowned) has been a fan favorite since its debut in the Galar region games.