#282 Gardevoir

#282 Gardevoir

Height1.6 m(5'03")
Weight48.4 kg(106.7 lbs)
Gender50%50%
Gen 3

Gardevoir's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 68
277
Attack 65
166
Defense 65
166
Sp. Atk 125
286
Sp. Def 115
266
Speed 80
196
1357
Type Effectiveness

Gardevoir Abilities

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Copies an opponent's ability upon entering battle.

TelepathyHidden

Protects against friendly Pokémon's damaging moves.

View Gardevoir Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Gardevoir Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Growlnormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Confusionpsychicspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Double TeamnormalstatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Charmfairystatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Healing WishpsychicstatusLevel 1The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Heal PulsepsychicstatusLevel 1The user emits a healing pulse that restores the target's HP by up to half its max HP.
Disarming Voicefairyspecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Misty TerrainfairystatusLevel 1This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Mystical Firefirespecial75100Level 1The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Dazzling Gleamfairyspecial80100Level 1The user damages opposing Pokémon by emitting a powerful flash.
Hypnosispsychicstatus60Level 9The user employs hypnotic suggestion to make the target fall asleep.
Draining Kissfairyspecial50100Level 12The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TeleportpsychicstatusLevel 15The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Psybeampsychicspecial65100Level 18The target is attacked with a peculiar ray. This may also confuse the target.
Life DewwaterstatusLevel 23The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
WishnormalstatusLevel 28One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Calm MindpsychicstatusLevel 35The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Psychicpsychicspecial90100Level 42The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Moonblastfairyspecial95100Level 49Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Dream Eaterpsychicspecial100100Level 56The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
Future Sightpsychicspecial120100Level 63Two turns after this move is used, a hunk of psychic energy attacks the target.
Alluring Voicefairyspecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Aura Spherefightingspecial80TMThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Charge Beamelectricspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Confuse Rayghoststatus100TMThe target is exposed to a sinister ray that causes confusion.
Encorenormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ballgrassspecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Punchfirephysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga Impactnormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knotgrassspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravitypsychicstatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper Beamnormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voicenormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
Ice Punchicephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Icy Windicespecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Knock Offdarkphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Magical Leafgrassspecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Misty Explosionfairyspecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Night Shadeghostspecial100TMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitnormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpnormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
Psychic Noisepsychicspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainpsychicstatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Shadow Ballghostspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwappsychicstatusTMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder Punchelectricphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Thunderboltelectricspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Triple Axelicephysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
Vacuum Wavefightingspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Will O Wispfirestatus85TMThe user shoots a sinister flame at the target to inflict a burn.
Zen Headbuttpsychicphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Gardevoir Sprites

Pokedex Entries
Ruby

GARDEVOIR has the ability to read the future. If it senses impending danger to its TRAINER, this POKéMON is said to unleash its psychokinetic energy at full power.

Sapphire

GARDEVOIR has the psychokinetic power to distort the dimensions and create a small black hole. This POKéMON will try to protect its TRAINER even at the risk of its own life.

Emerald

It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its TRAINER.

FireRed

It has the power to predict the future. Its power peaks when it is protecting its TRAINER.

Diamond

It will try to guard its trusted Trainer with its life. It has the ability to see the future.

In Other Languages

Gardevoir's Japanese name is Sirnight (サーナイト). Here are all the official names for Gardevoir across different languages:

JapaneseサーナイトSirnight
Korean가디안
Chinese (Traditional)沙奈朵
FrenchGardevoir
GermanGuardevoir
SpanishGardevoir
ItalianGardevoir
Chinese (Simplified)沙奈朵

Gardevoir Breeding

Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship35
Growth RateSlow
Base Experience233

How to Get Gardevoir

Gardevoir is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Gardevoir in every game where it is available:

FAQ

About Gardevoir

Gardevoir is a Psychic/Fairy-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 518, Gardevoir is classified as a Embrace Pokémon and is part of the Ralts → Kirlia → Gardevoir → Gallade evolution line.

In competitive play, Gardevoir is placed in the RU tier where it holds a 11.94% usage rate. Its key abilities are Synchronize and Trace and Telepathy, which allow it to function as a versatile team member. Gardevoir is weak to Poison, Ghost, Steel-type moves, so trainers should plan around these vulnerabilities.

Gardevoir can learn 115 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Moonblast, Trick, Healing Wish, Psychic. Standing at 1.6m tall and weighing 48.4kg, Gardevoir has been a fan favorite since its debut in the Hoenn region games.