Landorus Evolution
Landorus Abilities
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Landorus Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Sand Tomb | ground | physical | 35 | 85 | Level 1 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Smack Down | rock | physical | 50 | 100 | Level 1 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Leer | normal | status | – | 100 | Level 5 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Block | normal | status | – | – | Level 10 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Bulldoze | ground | physical | 60 | 100 | Level 15 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Rock Tomb | rock | physical | 60 | 95 | Level 20 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Imprison | psychic | status | – | – | Level 30 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Rock Slide | rock | physical | 75 | 90 | Level 35 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Earth Power | ground | special | 90 | 100 | Level 40 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Extrasensory | psychic | special | 80 | 100 | Level 45 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Stone Edge | rock | physical | 100 | 80 | Level 50 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Hammer Arm | fighting | physical | 100 | 90 | Level 55 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Sandstorm | rock | status | – | – | Level 60 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Earthquake | ground | physical | 100 | 100 | Level 65 | The user sets off an earthquake that strikes every Pokémon around it. |
| Outrage | dragon | physical | 120 | 100 | Level 70 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Fissure | ground | physical | – | 30 | Level 75 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Sandsear Storm | ground | special | 100 | 80 | Level 80 | The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Fly | flying | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | poison | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Landorus Sprites
Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.”
The energy that comes pouring from its tail increases the nutrition in the soil, making crops grow to great size.
From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.
When the incarnations of wind and of lightning clash, Landorus arrives to quell the conflict. After the tempests and thunderbolts abate, the land is sure to be blessed with bountiful harvests.
Landorus's Japanese name is Landlos (ランドロス). Here are all the official names for Landorus across different languages:
Landorus Breeding
How to Get Landorus
Landorus is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Landorus in every game where it is available:
About Landorus
Landorus is a Ground/Flying-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 600, Landorus is classified as a Abundance Pokémon and is part of the Landorus → Landorus (Therian) evolution line.
In competitive play, Landorus is placed in the Doubles OU tier where it holds a 24.29% usage rate. Its key abilities are Sand Force and Sheer Force, which allow it to function as a versatile team member. Landorus is weak to Ice, Water-type moves, so trainers should plan around these vulnerabilities.
Landorus can learn 82 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Sludge Bomb, Protect, Earth Power, Sandsear Storm. Standing at 1.5m tall and weighing 68kg, Landorus has been a fan favorite since its debut in the Unova region games.