Salandit Evolution
Salandit Abilities
Salandit Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Poison Gas | poison | status | – | 90 | Level 1 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Smog | poison | special | 30 | 70 | Level 5 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Ember | fire | special | 40 | 100 | Level 10 | The target is attacked with small flames. This may also leave the target with a burn. |
| Poison Fang | poison | physical | 50 | 100 | Level 15 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Sweet Scent | normal | status | – | 100 | Level 20 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Nasty Plot | dark | status | – | – | Level 25 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Incinerate | fire | special | 60 | 100 | Level 30 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Venoshock | poison | special | 65 | 100 | Level 35 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Dragon Pulse | dragon | special | 85 | 100 | Level 40 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Flamethrower | fire | special | 90 | 100 | Level 45 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Toxic | poison | status | – | 90 | Level 50 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Endeavor | normal | physical | – | 100 | Level 55 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Acid Spray | poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Dragon Claw | dragon | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Fang | fire | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Flare Blitz | fire | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Leech Life | bug | physical | 80 | 100 | TM | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poison Tail | poison | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | poison | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Temper Flare | fire | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Toxic Spikes | poison | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Belch | poison | special | 120 | 90 | Egg | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Fake Out | normal | physical | 40 | 100 | Egg | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Mud Slap | ground | special | 20 | 100 | Egg | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Sand Attack | ground | status | – | 100 | Egg | Sand is hurled in the target's face, lowering the target's accuracy. |
Salandit Sprites
It burns its bodily fluids to create a poisonous gas. When its enemies become disoriented from inhaling the gas, it attacks them.
Volcanoes or dry, craggy places are its home. It emanates a sweet-smelling poisonous gas that attracts bug Pokémon, then attacks them.
The males will do whatever the females tell them. They give the females most of their food. Due to malnutrition, the males can’t evolve.
It weakens opponents and sends them reeling with its poisonous gas. Salandit doesn’t deal well with Spinda, since it’s always reeling.
Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit’s poisonous gas.
Salandit's Japanese name is Yatoumori (ヤトウモリ). Here are all the official names for Salandit across different languages:
Salandit Breeding
How to Get Salandit
Salandit can be encountered in the wild across multiple Pokemon games. Here is how to obtain Salandit in every game where it is available:
About Salandit
Salandit is a Poison/Fire-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 320, Salandit is classified as a Toxic Lizard Pokémon and is part of the Salandit → Salazzle evolution line.
In competitive play, Salandit is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Corrosion and Oblivious, which allow it to function as a versatile team member. Salandit is weak to Ground, Water, Psychic, Rock-type moves, so trainers should plan around these vulnerabilities.
Salandit can learn 77 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.6m tall and weighing 4.8kg, Salandit has been a fan favorite since its debut in the Alola region games.