Phanpy Evolution
Phanpy Abilities
Phanpy Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Defense Curl | normal | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Flail | normal | physical | – | 100 | Level 6 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Rollout | rock | physical | 30 | 90 | Level 10 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Bulldoze | ground | physical | 60 | 100 | Level 15 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Endure | normal | status | – | – | Level 19 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Slam | normal | physical | 80 | 75 | Level 24 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Take Down | normal | physical | 90 | 85 | Level 28 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Charm | fairy | status | – | 100 | Level 33 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Last Resort | normal | physical | 140 | 100 | Level 37 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Double Edge | normal | physical | 120 | 100 | Level 42 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Earth Power | ground | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Encore | normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sand Tomb | ground | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | rock | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Body Slam | normal | physical | 85 | 100 | Egg | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Counter | fighting | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Endeavor | normal | physical | – | 100 | Egg | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Fissure | ground | physical | – | 30 | Egg | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Focus Energy | normal | status | – | – | Egg | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Head Smash | rock | physical | 150 | 80 | Egg | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Heavy Slam | steel | physical | – | 100 | Egg | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| High Horsepower | ground | physical | 95 | 95 | Egg | The user fiercely attacks the target using its entire body. |
| Ice Shard | ice | physical | 40 | 100 | Egg | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Play Rough | fairy | physical | 90 | 90 | Egg | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Snore | normal | special | 50 | 100 | Egg | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Phanpy Sprites
It swings its long snout around play fully, but because it is so strong, that can be dan gerous.
As a sign of af fection, it bumps with its snout. However, it is so strong, it may send you flying.
During the desert ed morning hours, it comes ashore where it deftly uses its trunk to take a shower.
For its nest, PHANPY digs a vertical pit in the ground at the edge of a river. It marks the area around its nest with its trunk to let the others know that the area has been claimed.
PHANPY uses its long nose to shower itself. When others gather around, they thoroughly douse each other with water. These POKéMON can be seen drying their soaking-wet bodies at the edge of water.
Phanpy's Japanese name is Gomazou (ゴマゾウ). Here are all the official names for Phanpy across different languages:
Phanpy Breeding
How to Get Phanpy
Phanpy can be encountered in the wild across multiple Pokemon games. Here is how to obtain Phanpy in every game where it is available:
About Phanpy
Phanpy is a Ground-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 330, Phanpy is classified as a Long Nose Pokémon and is part of the Phanpy → Donphan evolution line.
In competitive play, Phanpy is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Pickup and Sand Veil, which allow it to function as a versatile team member. Phanpy is weak to Water, Grass, Ice-type moves, so trainers should plan around these vulnerabilities.
Phanpy can learn 77 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.5m tall and weighing 33.5kg, Phanpy has been a fan favorite since its debut in the Johto region games.