Salamence Evolution
Salamence Abilities
Lowers opponents' Attack one stage upon entering battle.
Raises Attack one stage upon KOing a Pokémon.
Salamence Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Fly | flying | physical | 90 | 95 | Level 1 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Bite | dark | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ember | fire | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Protect | normal | status | – | – | Level 1 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Dragon Breath | dragon | special | 60 | 100 | Level 1 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Roost | flying | status | – | – | Level 1 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Dragon Tail | dragon | physical | 60 | 90 | Level 1 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Dual Wingbeat | flying | physical | 40 | 90 | Level 1 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Headbutt | normal | physical | 70 | 100 | Level 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Scary Face | normal | status | – | 100 | Level 20 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Crunch | dark | physical | 80 | 100 | Level 25 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dragon Claw | dragon | physical | 80 | 100 | Level 33 | The user slashes the target with huge, sharp claws to inflict damage. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 39 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Focus Energy | normal | status | – | – | Level 46 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Flamethrower | fire | special | 90 | 100 | Level 55 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Double Edge | normal | physical | 120 | 100 | Level 73 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Dance | dragon | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Fang | fire | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Temper Flare | fire | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Fang | electric | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
Salamence Sprites
SALAMENCE came about as a result of a strong, long-held dream of growing wings. It is said that this powerful desire triggered a sudden mutation in this POKéMON’s cells, causing it to sprout its magnificent wings.
By evolving into SALAMENCE, this POKéMON finally realizes its long-held dream of growing wings. To express its joy, it flies and wheels all over the sky while spouting flames from its mouth.
After many long years, its cellular structure underwent a sudden mutation to grow wings. When angered, it loses all thought and rampages out of control.
It becomes uncontrollable if it is enraged. It destroys everything with shredding claws and fire.
As a result of its long-held dream of flying, its cellular structure changed, and wings grew out.
Salamence's Japanese name is Bohmander (ボーマンダ). Here are all the official names for Salamence across different languages:
Salamence Breeding
How to Get Salamence
Salamence is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Salamence in every game where it is available:
About Salamence
Salamence is a Dragon/Flying-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 600, Salamence is classified as a Dragon Pokémon and is part of the Bagon → Shelgon → Salamence evolution line.
In competitive play, Salamence is placed in the UU tier where it holds a 1.87% usage rate. Its key abilities are Intimidate and Moxie, which allow it to function as a defensive pivot that weakens physical attackers. Salamence is weak to Ice, Rock, Dragon, Fairy-type moves, so trainers should plan around these vulnerabilities.
Salamence can learn 94 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Roost, Earthquake, Dragon Dance, Flamethrower. Standing at 1.5m tall and weighing 102.6kg, Salamence has been a fan favorite since its debut in the Hoenn region games.