Hisuian Growlithe Evolution
Hisuian Growlithe Abilities
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Protects the Pokémon from recoil damage.
Hisuian Growlithe Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level Up 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Ember | fire | special | 40 | 100 | Level Up 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Howl | normal | status | – | – | Level Up 4 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Bite | dark | physical | 60 | 100 | Level Up 8 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Flame Wheel | fire | physical | 60 | 100 | Level Up 12 | The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
| Helping Hand | normal | status | – | – | Level Up 16 | The user assists an ally by boosting the power of that ally's attack. |
| Fire Fang | fire | physical | 65 | 95 | Level Up 24 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Retaliate | normal | physical | 70 | 100 | Level Up 28 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Crunch | dark | physical | 80 | 100 | Level Up 32 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Take Down | normal | physical | 90 | 85 | Level Up 36 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Flamethrower | fire | special | 90 | 100 | Level Up 40 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Roar | normal | status | – | – | Level Up 44 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | Level Up 48 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Reversal | fighting | physical | – | 100 | Level Up 52 | An all-out attack that becomes more powerful the less HP the user has. |
| Flare Blitz | fire | physical | 120 | 100 | Level Up 56 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Agility | psychic | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Close Combat | fighting | physical | 120 | 100 | TM/HM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Dig | ground | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM/HM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM/HM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge | fire | physical | 50 | 100 | TM/HM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Heat Wave | fire | special | 95 | 90 | TM/HM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Outrage | dragon | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Overheat | fire | special | 130 | 90 | TM/HM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Power Gem | rock | special | 80 | 100 | TM/HM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Blast | rock | physical | 25 | 90 | TM/HM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Rock Tomb | rock | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scorching Sands | ground | special | 70 | 100 | TM/HM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | rock | physical | 50 | 100 | TM/HM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Smart Strike | steel | physical | 70 | – | TM/HM | The user stabs the target with a sharp horn. This attack never misses. |
| Stealth Rock | rock | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stone Edge | rock | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Temper Flare | fire | physical | 75 | 100 | TM/HM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Fang | electric | physical | 65 | 95 | TM/HM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Will O Wisp | fire | status | – | 85 | TM/HM | The user shoots a sinister flame at the target to inflict a burn. |
| Covet | normal | physical | 60 | 100 | Egg Move | The user endearingly approaches the target, then steals the target's held item. |
| Double Edge | normal | physical | 120 | 100 | Egg Move | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Double Kick | fighting | physical | 30 | 100 | Egg Move | The user attacks by kicking the target twice in a row using two feet. |
| Head Smash | rock | physical | 150 | 80 | Egg Move | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Morning Sun | normal | status | – | – | Egg Move | The user restores its own HP. The amount of HP regained varies with the weather. |
| Thrash | normal | physical | 120 | 100 | Egg Move | The user rampages and attacks for two to three turns. The user then becomes confused. |
Very protective of its territory. It will bark and bite to repel intruders from its space.
A POKéMON with a friendly nature. However, it will bark fiercely at anything invading its territory.
It has a brave and trustworthy na ture. It fear lessly stands up to bigger and stronger foes.
Extremely loyal, it will fearlessly bark at any oppo nent to protect its own trainer from harm.
It controls a big territory. If it detects an unknown smell, it roars loudly to force out the intruder.
Hisuian Growlithe's Japanese name is Gardie (ガーディ). Here are all the official names for Hisuian Growlithe across different languages:
Hisuian Growlithe Breeding
How to Get Hisuian Growlithe
Hisuian Growlithe is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Hisuian Growlithe in every game where it is available:
About Hisuian Growlithe
Hisuian Growlithe is a Fire/Rock-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 350, Hisuian Growlithe is classified as a Puppy Pokémon and is part of the Growlithe → Arcanine → Hisuian Growlithe evolution line.
In competitive play, Hisuian Growlithe is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Intimidate and Flash Fire and Rock Head, which allow it to function as a defensive pivot that weakens physical attackers. Hisuian Growlithe is weak to Water, Ground, Fighting, Rock-type moves, so trainers should plan around these vulnerabilities.
Hisuian Growlithe can learn 61 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.8m tall and weighing 22.7kg, Hisuian Growlithe has been a fan favorite since its debut in the Galar region games.