Exeggutor Evolution
Exeggutor Abilities
Doubles Speed during strong sunlight.
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
Exeggutor Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Stomp | normal | physical | 65 | 100 | Level 1 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Absorb | grass | special | 20 | 100 | Level 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Mega Drain | grass | special | 40 | 100 | Level 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Leech Seed | grass | status | – | 90 | Level 1 | A seed is planted on the target. It steals some HP from the target every turn. |
| Solar Beam | grass | special | 120 | 100 | Level 1 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Confusion | psychic | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Hypnosis | psychic | status | – | 60 | Level 1 | The user employs hypnotic suggestion to make the target fall asleep. |
| Reflect | psychic | status | – | – | Level 1 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Giga Drain | grass | special | 75 | 100 | Level 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Synthesis | grass | status | – | – | Level 1 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Uproar | normal | special | 90 | 100 | Level 1 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Extrasensory | psychic | special | 80 | 100 | Level 1 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Bullet Seed | grass | physical | 25 | 100 | Level 1 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Worry Seed | grass | status | – | 100 | Level 1 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Seed Bomb | grass | physical | 80 | 100 | Level 1 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Leaf Storm | grass | special | 130 | 90 | Level 1 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Wood Hammer | grass | physical | 120 | 100 | Level 1 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Psyshock | psychic | special | 80 | 100 | Level 1 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Expanding Force | psychic | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Future Sight | psychic | special | 120 | 100 | TM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Imprison | psychic | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | psychic | special | 65 | 100 | TM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychic Terrain | psychic | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | psychic | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Exeggutor Sprites
Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
Its cries are very noisy. This is because each of the 3 heads thinks about whatever it likes.
Its three heads think independent ly. However, they are friendly and never appear to squabble.
If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster.
Living in a good environment makes it grow lots of heads. A head that drops off becomes an EXEGGCUTE.
Exeggutor's Japanese name is Nassy (ナッシー). Here are all the official names for Exeggutor across different languages:
Exeggutor Breeding
How to Get Exeggutor
Exeggutor is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Exeggutor in every game where it is available:
About Exeggutor
Exeggutor is a Grass/Psychic-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 530, Exeggutor is classified as a Coconut Pokémon and is part of the Exeggcute → Exeggutor → Alolan Exeggutor evolution line.
In competitive play, Exeggutor is placed in the ZU tier where it holds a 0.95% usage rate. Its key abilities are Chlorophyll and Harvest, which allow it to function as both an offensive pivot and a sun sweeper. Exeggutor is weak to Bug, Fire, Ice, Poison, Flying, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Exeggutor can learn 100 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Giga Drain, Calm Mind, Synthesis, Trick Room. Standing at 2m tall and weighing 120kg, Exeggutor has been a fan favorite since its debut in the Kanto region games.