Fezandipiti Evolution
Fezandipiti Abilities
May cause bad poisoning when the Pokémon hits an opponent with a move.
Strengthens moves of 60 base power or less to 1.5× their power.
Fezandipiti Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Double Kick | fighting | physical | 30 | 100 | Level 1 | The user attacks by kicking the target twice in a row using two feet. |
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Poison Gas | poison | status | – | 90 | Level 1 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Disarming Voice | fairy | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Quick Attack | normal | physical | 40 | 100 | Level 8 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Attract | normal | status | – | 100 | Level 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Wing Attack | flying | physical | 60 | 100 | Level 24 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Cross Poison | poison | physical | 70 | 100 | Level 32 | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| Tail Slap | normal | physical | 25 | 85 | Level 40 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. |
| Beat Up | dark | physical | – | 100 | Level 48 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Swagger | normal | status | – | 85 | Level 56 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Flatter | dark | status | – | 100 | Level 56 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Roost | flying | status | – | – | Level 64 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Moonblast | fairy | special | 95 | 100 | Level 72 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Acid Spray | poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Brave Bird | flying | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fly | flying | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poison Tail | poison | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Venoshock | poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Fezandipiti Sprites
Fezandipiti owes its beautiful looks and lovely voice to the toxic stimulants emanating from the chain wrapped around its body.
Fezandipiti beats its glossy wings to scatter pheromones that captivate people and Pokémon.
Fezandipiti's Japanese name is キチキギス (キチキギス). Here are all the official names for Fezandipiti across different languages:
Fezandipiti Breeding
How to Get Fezandipiti
Fezandipiti is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Fezandipiti in every game where it is available:
About Fezandipiti
Fezandipiti is a Poison/Fairy-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 555, Fezandipiti is classified as a Retainer Pokémon and is part of the Fezandipiti evolution line.
In competitive play, Fezandipiti is placed in the UU tier where it holds a 10.85% usage rate. Its key abilities are Toxic Chain and Technician, which allow it to function as a versatile team member. Fezandipiti is weak to Ground, Psychic, Steel-type moves, so trainers should plan around these vulnerabilities.
Fezandipiti can learn 63 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include U Turn, Roost, Moonblast, Heat Wave. Standing at 1.4m tall and weighing 30.1kg, Fezandipiti has been a fan favorite since its debut in the Paldea region games.