Misdreavus Evolution
Misdreavus Abilities
Evades Ground moves.
Misdreavus Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Confusion | psychic | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Astonish | ghost | physical | 30 | 100 | Level 10 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Confuse Ray | ghost | status | – | 100 | Level 14 | The target is exposed to a sinister ray that causes confusion. |
| Mean Look | normal | status | – | – | Level 19 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Hex | ghost | special | 65 | 100 | Level 23 | This relentless attack does massive damage to a target affected by status conditions. |
| Psybeam | psychic | special | 65 | 100 | Level 28 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Pain Split | normal | status | – | – | Level 32 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Payback | dark | physical | 50 | 100 | Level 37 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Shadow Ball | ghost | special | 80 | 100 | Level 41 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Perish Song | normal | status | – | – | Level 46 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Power Gem | rock | special | 80 | 100 | Level 50 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Draining Kiss | fairy | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Future Sight | psychic | special | 120 | 100 | TM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Night Shade | ghost | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Phantom Force | ghost | physical | 90 | 100 | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poltergeist | ghost | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psyshock | psychic | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | ice | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | psychic | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Destiny Bond | ghost | status | – | – | Egg | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Imprison | psychic | status | – | – | Egg | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Memento | dark | status | – | 100 | Egg | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Screech | normal | status | – | 85 | Egg | An earsplitting screech harshly lowers the target's Defense stat. |
| Shadow Sneak | ghost | physical | 40 | 100 | Egg | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Spite | ghost | status | – | 100 | Egg | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Sucker Punch | dark | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Wonder Room | psychic | status | – | – | Egg | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
Misdreavus Sprites
It likes playing mischievous tricks such as screaming and wailing to startle people at night.
It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.
It loves to watch people it's scar ed. It frightens them by screaming loudly or appear ing suddenly.
MISDREAVUS frightens people with a creepy, sobbing cry. The POKéMON apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.
A MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.
Misdreavus's Japanese name is Muma (ムウマ). Here are all the official names for Misdreavus across different languages:
Misdreavus Breeding
How to Get Misdreavus
Misdreavus can be encountered in the wild across multiple Pokemon games. Here is how to obtain Misdreavus in every game where it is available:
About Misdreavus
Misdreavus is a Ghost-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 435, Misdreavus is classified as a Screech Pokémon and is part of the Misdreavus → Mismagius evolution line.
In competitive play, Misdreavus is placed in the RU tier where it holds a 0.18% usage rate. Its key abilities are Levitate, which allow it to function as a versatile team member with valuable Ground immunity. Misdreavus is weak to Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Misdreavus can learn 108 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Pain Split, Curse, Will O Wisp, Mean Look. Standing at 0.7m tall and weighing 1kg, Misdreavus has been a fan favorite since its debut in the Johto region games.