Quaquaval Evolution
Quaquaval Abilities
Quaquaval Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Pound | normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Double Hit | normal | physical | 35 | 90 | Level 1 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Aqua Step | water | physical | 80 | 100 | Level 1 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Work Up | normal | status | – | – | Level 7 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Wing Attack | flying | physical | 60 | 100 | Level 10 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Aqua Jet | water | physical | 40 | 100 | Level 13 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Water Pulse | water | special | 60 | 100 | Level 17 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Low Sweep | fighting | physical | 65 | 100 | Level 17 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Aqua Cutter | water | physical | 70 | 100 | Level 21 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | Level 27 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Focus Energy | normal | status | – | – | Level 32 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Mega Kick | normal | physical | 120 | 75 | Level 38 | The target is attacked by a kick launched with muscle-packed power. |
| Acrobatics | flying | physical | 55 | 100 | Level 43 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Liquidation | water | physical | 85 | 100 | Level 47 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Feather Dance | flying | status | – | 100 | Level 52 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | Level 58 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Wave Crash | water | physical | 120 | 100 | Level 64 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Brave Bird | flying | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Coaching | fighting | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Disarming Voice | fairy | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Encore | normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hydro Cannon | water | special | 150 | 90 | TM | The target is hit with a watery blast. The user can't move on the next turn. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Misty Terrain | fairy | status | – | – | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triple Axel | ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Upper Hand | fighting | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Water Pledge | water | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Counter | fighting | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Quaquaval Sprites
A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.
Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.
Quaquaval's Japanese name is Wanival (ウェーニバル). Here are all the official names for Quaquaval across different languages:
Quaquaval Breeding
How to Get Quaquaval
Quaquaval is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Quaquaval in every game where it is available:
About Quaquaval
Quaquaval is a Water/Fighting-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 530, Quaquaval is classified as a Dancer Pokémon and is part of the Quaxly → Quaxwell → Quaquaval evolution line.
In competitive play, Quaquaval is placed in the Monotype tier where it holds a 1.61% usage rate. Its key abilities are Torrent and Moxie, which allow it to function as a versatile team member. Quaquaval is weak to Electric, Grass, Flying, Psychic, Fairy-type moves, so trainers should plan around these vulnerabilities.
Quaquaval can learn 65 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Aqua Step, Close Combat, Rapid Spin, Ice Spinner. Standing at 1.8m tall and weighing 61.9kg, Quaquaval has been a fan favorite since its debut in the Paldea region games.