Basculegion (Female) Evolution
Basculegion (Female) Abilities
Boosts the Pokémon's Speed stat in rain.
Powers up moves of the same type as the Pokémon.
The Pokémon's moves are unimpeded by the Ability of the target.
Basculegion (Female) Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tail Whip | normal | status | – | 100 | Level Up 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Water Gun | water | special | 40 | 100 | Level Up 1 | The target is blasted with a forceful shot of water. |
| Shadow Ball | ghost | special | 80 | 100 | Level Up 1 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Phantom Force | ghost | physical | 90 | 100 | Level Up 1 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Tackle | normal | physical | 40 | 100 | Level Up 4 | A physical attack in which the user charges and slams into the target with its whole body. |
| Flail | normal | physical | – | 100 | Level Up 8 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Aqua Jet | water | physical | 40 | 100 | Level Up 12 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Bite | dark | physical | 60 | 100 | Level Up 16 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Scary Face | normal | status | – | 100 | Level Up 20 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Headbutt | normal | physical | 70 | 100 | Level Up 24 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Soak | water | status | – | 100 | Level Up 28 | The user shoots a torrent of water that changes the target's type to Water. |
| Crunch | dark | physical | 80 | 100 | Level Up 32 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Take Down | normal | physical | 90 | 85 | Level Up 36 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Uproar | normal | special | 90 | 100 | Level Up 40 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Wave Crash | water | physical | 120 | 100 | Level Up 44 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Thrash | normal | physical | 120 | 100 | Level Up 48 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Double Edge | normal | physical | 120 | 100 | Level Up 52 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Head Smash | rock | physical | 150 | 80 | Level Up 56 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Agility | psychic | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Blizzard | ice | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Chilling Water | water | special | 50 | 100 | TM/HM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Confuse Ray | ghost | status | – | 100 | TM/HM | The target is exposed to a sinister ray that causes confusion. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn | water | physical | 60 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hex | ghost | special | 65 | 100 | TM/HM | This relentless attack does massive damage to a target affected by status conditions. |
| Hydro Pump | water | special | 110 | 80 | TM/HM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | ice | physical | 65 | 95 | TM/HM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Icy Wind | ice | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation | water | physical | 85 | 100 | TM/HM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Mud Shot | ground | special | 55 | 95 | TM/HM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Muddy Water | water | special | 90 | 85 | TM/HM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Night Shade | ghost | special | – | 100 | TM/HM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Outrage | dragon | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Pain Split | normal | status | – | – | TM/HM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | dragon | physical | 25 | 90 | TM/HM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | ice | status | 0 | – | TM/HM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Spite | ghost | status | – | 100 | TM/HM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM/HM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Water Pulse | water | special | 60 | 100 | TM/HM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM/HM | The user charges at the target and may make it flinch. |
| Whirlpool | water | special | 35 | 85 | TM/HM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Endeavor | normal | physical | – | 100 | Egg Move | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Last Respects | ghost | physical | 50 | 100 | Egg Move | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. |
Clads itself in the souls of comrades that perished before fulfilling their goals of journeying upstream. No other species throughout all Hisui's rivers is Basculegion's equal.
Basculegion (Female)'s Japanese name is Idaitou (イダイトウ). Here are all the official names for Basculegion (Female) across different languages:
Basculegion (Female) Breeding
How to Get Basculegion (Female)
Basculegion (Female) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Basculegion (Female) in every game where it is available:
About Basculegion (Female)
Basculegion (Female) is a Water/Ghost-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 530, Basculegion (Female) is classified as a Big Fish Pokémon and is part of the Basculin → Basculegion → Basculegion (Female) evolution line.
In competitive play, Basculegion (Female) is placed in the RU tier where it holds a 14.12% usage rate. Its key abilities are Swift Swim and Adaptability and Mold Breaker, which allow it to function as both an offensive pivot and a rain sweeper. Basculegion (Female) is weak to Electric, Grass, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Basculegion (Female) can learn 53 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Shadow Ball, Surf, Ice Beam, Flip Turn. Standing at 3m tall and weighing 110kg, Basculegion (Female) has been a fan favorite since its debut in the Galar region games.