#985 Scream Tail

#985 Scream Tail

Height1.2 m(3'11")
Weight8 kg(17.6 lbs)
GenderGenderless
Gen 9

Scream Tail Evolution

Scream Tail's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 115
371
Attack 65
166
Defense 99
234
Sp. Atk 65
166
Sp. Def 115
266
Speed 111
258
1461
Type Effectiveness

Scream Tail Abilities

Raises highest stat in harsh sunlight, or if holding Booster Energy.

View Scream Tail Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Scream Tail Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Poundnormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
Singnormalstatus55Level 1A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Disablenormalstatus100Level 1For four turns, the target will be unable to use whichever move it last used.
HowlnormalstatusLevel 7The user howls loudly to rouse itself and its allies. This boosts their Attack stats.
Noble Roarnormalstatus100Level 14Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Bitedarkphysical60100Level 21The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slamnormalphysical85100Level 28The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
RestpsychicstatusLevel 35The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Play Roughfairyphysical9090Level 42The user attacks by playing rough with the target. This may also lower the target's Attack stat.
Hyper Voicenormalspecial90100Level 49The user attacks by letting loose a horribly loud, resounding cry.
Psychic Fangspsychicphysical85100Level 56The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Crunchdarkphysical80100Level 63The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
WishnormalstatusLevel 70One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Gyro Ballsteelphysical100Level 77The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Perish SongnormalstatusLevel 84Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Boomburstnormalspecial140100Level 91The user attacks everything around it with the destructive power of a terrible explosive sound.
AmnesiapsychicstatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
Baton PassnormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Blizzardicespecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Bulk UpfightingstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Calm MindpsychicstatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dazzling Gleamfairyspecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
Diggroundphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punchfightingphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Encorenormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake Tearsdarkstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Fire Blastfirespecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fangfirephysical6595TMThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Punchfirephysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Flamethrowerfirespecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga Impactnormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knotgrassspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper Beamnormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beamicespecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fangicephysical6595TMThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice Punchicephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Misty Explosionfairyspecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Misty TerrainfairystatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psybeampsychicspecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
Psych UpnormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic Noisepsychicspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainpsychicstatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RoarnormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandstormrockstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scary Facenormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snowscapeicestatus0TMThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Stealth RockrockstatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Stomping Tantrumgroundphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunderelectricspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Fangelectricphysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder Punchelectricphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Thunderboltelectricspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Uproarnormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulsewaterspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Zen Headbuttpsychicphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Sunny DayfirestatusEggThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Scream Tail Sprites

Pokedex Entries
Scarlet

There has been only one reported sighting of this Pokémon. It resembles a mysterious creature depicted in an old expedition journal.

Violet

It resembles a mysterious Pokémon described in a paranormal magazine as a Jigglypuff from one billion years ago.

In Other Languages

Scream Tail's Japanese name is Sakebushippo (サケブシッポ). Here are all the official names for Scream Tail across different languages:

JapaneseサケブシッポSakebushippo
Korean우렁찬꼬리
Chinese (Traditional)吼叫尾
FrenchHurle-Queue
GermanBrüllschweif
SpanishColagrito
ItalianCodaurlante
Chinese (Simplified)吼叫尾

Scream Tail Breeding

Egg Groups
Hatch Time12,800 steps(50 cycles)
Gender DifferencesNone
Misc Data
Catch Rate50
Base Friendship0
Growth RateSlow
Base Experience285

How to Get Scream Tail

Scream Tail is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Scream Tail in every game where it is available:

Regional Pokedex Numbers
FAQ

About Scream Tail

Scream Tail is a Fairy/Psychic-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 570, Scream Tail is classified as a Paradox Pokémon and is part of the Scream Tail evolution line.

In competitive play, Scream Tail is placed in the NU tier where it holds a 7.03% usage rate. Its key abilities are Protosynthesis, which allow it to function as a versatile team member. Scream Tail is weak to Poison, Ghost, Steel-type moves, so trainers should plan around these vulnerabilities.

Scream Tail can learn 80 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Psychic Noise, Calm Mind, Boomburst, Wish. Standing at 1.2m tall and weighing 8kg, Scream Tail has been a fan favorite since its debut in the Paldea region games.