Tauros Abilities
Lowers opponents' Attack one stage upon entering battle.
Raises Attack to the maximum of six stages upon receiving a critical hit.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Tauros Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Whip | normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Work Up | normal | status | – | – | Level 5 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Payback | dark | physical | 50 | 100 | Level 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Assurance | dark | physical | 60 | 100 | Level 15 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Horn Attack | normal | physical | 65 | 100 | Level 20 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Scary Face | normal | status | – | 100 | Level 25 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 30 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Raging Bull | normal | physical | 90 | 100 | Level 35 | The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. |
| Rest | psychic | status | – | – | Level 40 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Swagger | normal | status | – | 85 | Level 45 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Thrash | normal | physical | 120 | 100 | Level 50 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Double Edge | normal | physical | 120 | 100 | Level 55 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Giga Impact | normal | physical | 150 | 90 | Level 60 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Endeavor | normal | physical | – | 100 | Egg | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Tauros Sprites
When it targets an enemy, it charges furiously while whipping its body with its long tails.
A rowdy POKéMON with a lot of stamina. Once running, it won't stop until it hits something.
They fight each other by locking horns. The herd's protector takes pride in its bat tle-scarred horns.
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
These violent POKéMON fight with other mem bers of their herd in order to prove their strength.
Tauros's Japanese name is Kentauros (ケンタロス). Here are all the official names for Tauros across different languages:
Tauros Breeding
How to Get Tauros
Tauros can be encountered in the wild across multiple Pokemon games. Here is how to obtain Tauros in every game where it is available:
About Tauros
Tauros is a Normal-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 490, Tauros is classified as a Wild Bull Pokémon and is part of the Tauros → Tauros Paldea Combat Breed → Tauros Paldea Blaze Breed → Tauros Paldea Aqua Breed evolution line.
In competitive play, Tauros is placed in the ZU tier where it holds a 0.89% usage rate. Its key abilities are Intimidate and Anger Point and Sheer Force, which allow it to function as a defensive pivot that weakens physical attackers. Tauros is weak to Fighting-type moves, so trainers should plan around these vulnerabilities.
Tauros can learn 96 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Body Slam, Throat Chop, Close Combat, Rock Slide. Standing at 1.4m tall and weighing 88.4kg, Tauros has been a fan favorite since its debut in the Kanto region games.