#239 Elekid

#239 Elekid

Height0.6 m(1'12")
Weight23.5 kg(51.8 lbs)
Gender75%25%
Gen 2

Elekid's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 45
231
Attack 63
162
Defense 37
110
Sp. Atk 65
166
Sp. Def 55
146
Speed 95
226
1041
Type Effectiveness

Elekid Abilities

Has a 30% chance of paralyzing attacking Pokémon on contact.

Prevents sleep.

View Elekid Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Elekid Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Leernormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Quick Attacknormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Thunder Shockelectricspecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
ChargeelectricstatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Swiftnormalspecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Shock Waveelectricspecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
Thunder Waveelectricstatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
Screechnormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
Thunder Punchelectricphysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
Dischargeelectricspecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Low Kickfightingphysical100Level 36A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Thunderboltelectricspecial90100Level 40The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Light ScreenpsychicstatusLevel 44A wondrous wall of light is put up to reduce damage from special moves for five turns.
Thunderelectricspecial11070Level 48A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Charge Beamelectricspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Eerie Impulseelectricstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainelectricstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro Ballelectricspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Electrowebelectricspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Punchfirephysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Ice Punchicephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Knock Offdarkphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Metal Soundsteelstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Supercell Slamelectricphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Trailblazegrassphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Uproarnormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Volt Switchelectricspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild Chargeelectricphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Cross Chopfightingphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Dynamic Punchfightingphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
Feintnormalphysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Focus Punchfightingphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Follow MenormalstatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
Hammer Armfightingphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Elekid Sprites

Pokedex Entries
Gold

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

Silver

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

Crystal

It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

Ruby

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

Emerald

If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

In Other Languages

Elekid's Japanese name is Elekid (エレキッド). Here are all the official names for Elekid across different languages:

JapaneseエレキッドElekid
Korean에레키드
Chinese (Traditional)電擊怪
FrenchÉlekid
GermanElekid
SpanishElekid
ItalianElekid
Chinese (Simplified)电击怪

Elekid Breeding

Egg Groups
Hatch Time6,400 steps(25 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship70
Growth RateMedium
Base Experience72

How to Get Elekid

Elekid can be encountered in the wild across multiple Pokemon games. Here is how to obtain Elekid in every game where it is available:

FAQ

About Elekid

Elekid is a Electric-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 360, Elekid is classified as a Electric Pokémon and is part of the Elekid → Electabuzz → Electivire evolution line.

In competitive play, Elekid is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Static and Vital Spirit, which allow it to function as a versatile team member. Elekid is weak to Ground-type moves, so trainers should plan around these vulnerabilities.

Elekid can learn 87 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.6m tall and weighing 23.5kg, Elekid has been a fan favorite since its debut in the Johto region games.