#783 Hakamo-o

#783 Hakamo-o

Height1.2 m(3'11")
Weight47 kg(103.6 lbs)
Gender50%50%
Gen 7

Hakamo-o's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 55
251
Attack 75
186
Defense 90
216
Sp. Atk 65
166
Sp. Def 70
176
Speed 65
166
1161
Type Effectiveness

Hakamo-o Abilities

Protects against bullet, ball, and bomb-based moves.

Protects against sound-based moves.

OvercoatHidden

Protects against damage from weather.

View Hakamo-o Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Hakamo-o Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Tacklenormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
Leernormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
ProtectnormalstatusLevel 1This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dragon Taildragonphysical6090Level 1The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Scary Facenormalstatus100Level 12The user frightens the target with a scary face to harshly lower its Speed stat.
Headbuttnormalphysical70100Level 16The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Work UpnormalstatusLevel 20The user is roused, and its Attack and Sp. Atk stats are boosted.
Screechnormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
Iron DefensesteelstatusLevel 28The user hardens its body's surface like iron, sharply boosting its Defense stat.
Dragon Clawdragonphysical80100Level 32The user slashes the target with huge, sharp claws to inflict damage.
Noble Roarnormalstatus100Level 38Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Dragon DancedragonstatusLevel 44The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Outragedragonphysical120100Level 50The user rampages and attacks for two to three turns. The user then becomes confused.
Close Combatfightingphysical120100Level 56The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Aerial Aceflyingphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipedragonphysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulk UpfightingstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Bulldozegroundphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoachingfightingstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draco Meteordragonspecial13090TMComets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
Dragon Cheerdragonstatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Pulsedragonspecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
Drain Punchfightingphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Earthquakegroundphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
False Swipenormalphysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Iron Headsteelphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Low Kickfightingphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Metal Clawsteelphysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Reversalfightingphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
RoarnormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandstormrockstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scale Shotdragonphysical2590TMThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Shadow Clawghostphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swords DancenormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Throat Chopdarkphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Upper Handfightingphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Vacuum Wavefightingspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
X Scissorbugphysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Counterfightingphysical100EggA retaliatory attack that counters any physical move, inflicting double the damage taken.
Dragon Breathdragonspecial60100EggThe user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Focus Punchfightingphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Hakamo-o Sprites

Pokedex Entries
Sun

It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.

Moon

It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they’re regrown.

Ultra Sun

It makes noise by clanging its scales together. When the rhythm has reached its peak, Hakamo-o attacks.

Ultra Moon

The scales it sheds can be molded and processed to make pots and pans. They conduct heat well, so they’re a popular item.

Sword

The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.

In Other Languages

Hakamo-o's Japanese name is Jyarango (ジャランゴ). Here are all the official names for Hakamo-o across different languages:

JapaneseジャランゴJyarango
Korean짜랑고우
Chinese (Traditional)鱗甲龍
FrenchÉcaïd
GermanMediras
SpanishHakamo-o
ItalianHakamo-o
Chinese (Simplified)鳞甲龙

Hakamo-o Breeding

Egg Groups
Hatch Time10,240 steps(40 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship70
Growth RateSlow
Base Experience147

How to Get Hakamo-o

Hakamo-o is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Hakamo-o in every game where it is available:

FAQ

About Hakamo-o

Hakamo-o is a Dragon/Fighting-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 420, Hakamo-o is classified as a Scaly Pokémon and is part of the Jangmo O → Hakamo O → Kommo O evolution line.

In competitive play, Hakamo-o is placed in the ZU tier where it holds a 0.01% usage rate. Its key abilities are Bulletproof and Soundproof and Overcoat, which allow it to function as a versatile team member. Hakamo-o is weak to Fairy, Ice, Flying, Psychic, Dragon-type moves, so trainers should plan around these vulnerabilities.

Hakamo-o can learn 80 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Drain Punch, Scale Shot, Swords Dance, Iron Head. Standing at 1.2m tall and weighing 47kg, Hakamo-o has been a fan favorite since its debut in the Alola region games.