Dragonair Evolution
Dragonair Abilities
Has a 33% chance of curing any major status ailment after each turn.
Increases Defense to 1.5× with a major status ailment.
Dragonair Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Wrap | normal | physical | 15 | 90 | Level 1 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Thunder Wave | electric | status | – | 90 | Level 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| Twister | dragon | special | 40 | 100 | Level 1 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Dragon Tail | dragon | physical | 60 | 90 | Level 15 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Agility | psychic | status | – | – | Level 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Slam | normal | physical | 80 | 75 | Level 25 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Aqua Tail | water | physical | 90 | 90 | Level 33 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Dragon Rush | dragon | physical | 100 | 75 | Level 39 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Safeguard | normal | status | – | – | Level 46 | The user creates a protective field that prevents status conditions for five turns. |
| Rain Dance | water | status | – | – | Level 53 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Dragon Dance | dragon | status | – | – | Level 60 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Outrage | dragon | physical | 120 | 100 | Level 67 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Hyper Beam | normal | special | 150 | 90 | Level 74 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Pulse | dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Dragonair Sprites
A mystical POKéMON that exudes a gentle aura. Has the ability to change climate conditions.
According to a witness, its body was surrounded by a strange aura that gave it a mystical look.
They say that if it emits an aura from its whole body, the weather will begin to change instantly.
Its crystalline orbs appear to give this POKéMON the power to freely control the weather.
It is called the divine POKéMON. When its entire body brightens slightly, the weather changes.
Dragonair's Japanese name is Hakuryu (ハクリュー). Here are all the official names for Dragonair across different languages:
Dragonair Breeding
How to Get Dragonair
Dragonair is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Dragonair in every game where it is available:
About Dragonair
Dragonair is a Dragon-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 420, Dragonair is classified as a Dragon Pokémon and is part of the Dratini → Dragonair → Dragonite evolution line.
In competitive play, Dragonair is placed in the PU tier where it holds a 0.24% usage rate. Its key abilities are Shed Skin and Marvel Scale, which allow it to function as a versatile team member. Dragonair is weak to Ice, Dragon, Fairy-type moves, so trainers should plan around these vulnerabilities.
Dragonair can learn 84 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Outrage, Dragon Dance, Extreme Speed, Iron Head. Standing at 4m tall and weighing 16.5kg, Dragonair has been a fan favorite since its debut in the Kanto region games.