Fletchling Evolution
Fletchling Abilities
Protects against Defense drops.
Raises Flying moves' priority by one stage.
Fletchling Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Quick Attack | normal | physical | 40 | 100 | Level 5 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Ember | fire | special | 40 | 100 | Level 10 | The target is attacked with small flames. This may also leave the target with a burn. |
| Flail | normal | physical | – | 100 | Level 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Acrobatics | flying | physical | 55 | 100 | Level 20 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Agility | psychic | status | – | – | Level 25 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Aerial Ace | flying | physical | 60 | – | Level 30 | The user confounds the target with speed, then slashes. This attack never misses. |
| Tailwind | flying | status | – | – | Level 35 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Steel Wing | steel | physical | 70 | 90 | Level 40 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Roost | flying | status | – | – | Level 45 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Fly | flying | physical | 90 | 95 | Level 50 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Brave Bird | flying | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feather Dance | flying | status | – | 100 | TM | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Flare Blitz | fire | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Defog | flying | status | – | – | Egg | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Flame Charge | fire | physical | 50 | 100 | Egg | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Quick Guard | fighting | status | – | – | Egg | The user protects itself and its allies from priority moves. |
Fletchling Sprites
These friendly Pokémon send signals to one another with beautiful chirps and tail-feather movements.
Despite the beauty of its lilting voice, it’s merciless to intruders that enter its territory.
This amiable Pokémon is easy to train. But when battle is joined, it shows its ferocious side.
When it’s excited, its temperature can double, spiking hormone production in its body.
While it’s an amiable Pokémon, if you touch it unexpectedly, it will heat up its body in an instant, and you’ll be burned.
Fletchling's Japanese name is Yayakoma (ヤヤコマ). Here are all the official names for Fletchling across different languages:
Fletchling Breeding
How to Get Fletchling
Fletchling can be encountered in the wild across multiple Pokemon games. Here is how to obtain Fletchling in every game where it is available:
About Fletchling
Fletchling is a Normal/Flying-type Pokemon introduced in Generation 6. With a Base Stat Total (BST) of 278, Fletchling is classified as a Tiny Robin Pokémon and is part of the Fletchling → Fletchinder → Talonflame evolution line.
In competitive play, Fletchling is placed in the Doubles Ubers tier where it holds a 0.01% usage rate. Its key abilities are Big Pecks and Gale Wings, which allow it to function as a versatile team member. Fletchling is weak to Electric, Ice, Rock-type moves, so trainers should plan around these vulnerabilities.
Fletchling can learn 58 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Tailwind, Taunt, Air Slash, Protect. Standing at 0.3m tall and weighing 1.7kg, Fletchling has been a fan favorite since its debut in the Kalos region games.