Primarina Evolution
Primarina Abilities
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Sound-based moves become Water-type.
Primarina Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Pound | normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Disarming Voice | fairy | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Sparkling Aria | water | special | 90 | 100 | Level 1 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles. |
| Aqua Jet | water | physical | 40 | 100 | Level 9 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Baby Doll Eyes | fairy | status | – | 100 | Level 12 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Icy Wind | ice | special | 55 | 95 | Level 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sing | normal | status | – | 55 | Level 20 | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
| Bubble Beam | water | special | 65 | 100 | Level 25 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Encore | normal | status | – | 100 | Level 30 | The user compels the target to keep using the move it encored for three turns. |
| Misty Terrain | fairy | status | – | – | Level 37 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Hyper Voice | normal | special | 90 | 100 | Level 44 | The user attacks by letting loose a horribly loud, resounding cry. |
| Moonblast | fairy | special | 95 | 100 | Level 51 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Hydro Pump | water | special | 110 | 80 | Level 58 | The target is blasted by a huge volume of water launched under great pressure. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Amnesia | psychic | status | – | – | TM | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Draining Kiss | fairy | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hydro Cannon | water | special | 150 | 90 | TM | The target is hit with a watery blast. The user can't move on the next turn. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Misty Explosion | fairy | special | 100 | 100 | TM | The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | ice | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triple Axel | ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pledge | water | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Aqua Ring | water | status | – | – | Egg | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Life Dew | water | status | – | – | Egg | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Perish Song | normal | status | – | – | Egg | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
Primarina Sprites
It controls its water balloons with song. The melody is learned from others of its kind and is passed down from one generation to the next.
Its singing voice is its chief weapon in battle. This Pokémon’s Trainer must prioritize the daily maintenance of its throat at all costs.
To Primarina, every battle is a stage. It takes down its prey with beautiful singing and dancing.
Also known as a songstress, it has a fantastical look on moonlit nights when it leads its colony in song.
With its mouth, it makes sonic waves that sound like beautiful singing. It uses the sonic waves to control its water balloons.
Primarina's Japanese name is Ashirene (アシレーヌ). Here are all the official names for Primarina across different languages:
Primarina Breeding
How to Get Primarina
Primarina is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Primarina in every game where it is available:
About Primarina
Primarina is a Water/Fairy-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 530, Primarina is classified as a Soloist Pokémon and is part of the Popplio → Brionne → Primarina evolution line.
In competitive play, Primarina is placed in the Monotype tier where it holds a 5.68% usage rate. Its key abilities are Torrent and Liquid Voice, which allow it to function as a versatile team member. Primarina is weak to Electric, Grass, Poison-type moves, so trainers should plan around these vulnerabilities.
Primarina can learn 88 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Psychic Noise, Surf, Moonblast, Flip Turn. Standing at 1.8m tall and weighing 44kg, Primarina has been a fan favorite since its debut in the Alola region games.