Arrokuda Evolution
Arrokuda Abilities
Doubles Speed during rain.
Ignores moves and abilities that draw in moves.
Arrokuda Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Aqua Jet | water | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Fury Attack | normal | physical | 15 | 85 | Level 6 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Bite | dark | physical | 60 | 100 | Level 12 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Agility | psychic | status | – | – | Level 18 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Dive | water | physical | 80 | 100 | Level 24 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Focus Energy | normal | status | – | – | Level 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Crunch | dark | physical | 80 | 100 | Level 36 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Liquidation | water | physical | 85 | 100 | Level 42 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Double Edge | normal | physical | 120 | 100 | Level 48 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Drill Run | ground | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ice Fang | ice | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Acupressure | normal | status | – | – | Egg | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| Night Slash | dark | physical | 70 | 100 | Egg | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Slash | normal | physical | 70 | 100 | Egg | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Thrash | normal | physical | 120 | 100 | Egg | The user rampages and attacks for two to three turns. The user then becomes confused. |
Arrokuda Sprites
If it sees any movement around it, this Pokémon charges for it straightaway, leading with its sharply pointed jaw. It’s very proud of that jaw.
After it’s eaten its fill, its movements become extremely sluggish. That’s when Cramorant swallows it up.
Arrokuda's Japanese name is Sasikamasu (サシカマス). Here are all the official names for Arrokuda across different languages:
Arrokuda Breeding
How to Get Arrokuda
Arrokuda is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Arrokuda in every game where it is available:
About Arrokuda
Arrokuda is a Water-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 280, Arrokuda is classified as a Rush Pokémon and is part of the Arrokuda → Barraskewda evolution line.
In competitive play, Arrokuda is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Swift Swim and Propeller Tail, which allow it to function as both an offensive pivot and a rain sweeper. Arrokuda is weak to Electric, Grass-type moves, so trainers should plan around these vulnerabilities.
Arrokuda can learn 46 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.5m tall and weighing 1kg, Arrokuda has been a fan favorite since its debut in the Galar region games.