Abra Abilities
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Prevents flinching.
Protects against damage not directly caused by a move.
Abra Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|
Abra Sprites
Using its ability to read minds, it will identify impending danger and TELEPORT to safety.
Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
It senses impend ing attacks and TELEPORTS away to safety before the actual attacks can strike.
If it decides to TELEPORT randomly, it creates the illusion that it has created copies of itself.
It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
Abra's Japanese name is Casey (ケーシィ). Here are all the official names for Abra across different languages:
Abra Breeding
How to Get Abra
Abra can be encountered in the wild across multiple Pokemon games. Here is how to obtain Abra in every game where it is available:
About Abra
Abra is a Psychic-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 310, Abra is classified as a Psi Pokémon and is part of the Abra → Kadabra → Alakazam evolution line.
In competitive play, Abra is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Synchronize and Inner Focus and Magic Guard, which allow it to function as a versatile team member. Abra is weak to Bug, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Abra can learn 96 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.9m tall and weighing 19.5kg, Abra has been a fan favorite since its debut in the Kanto region games.