Corphish Evolution
Corphish Abilities
Prevents Attack from being lowered by other Pokémon.
Protects against critical hits.
Increases the same-type attack bonus from 1.5× to 2×.
Corphish Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Harden | normal | status | – | – | Level 1 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Leer | normal | status | – | 100 | Level 4 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Taunt | dark | status | – | 100 | Level 8 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Bubble Beam | water | special | 65 | 100 | Level 12 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Knock Off | dark | physical | 65 | 100 | Level 16 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Double Hit | normal | physical | 35 | 90 | Level 20 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Protect | normal | status | – | – | Level 24 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Night Slash | dark | physical | 70 | 100 | Level 28 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Razor Shell | water | physical | 75 | 95 | Level 32 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Swords Dance | normal | status | – | – | Level 36 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Crunch | dark | physical | 80 | 100 | Level 40 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Crabhammer | water | physical | 100 | 90 | Level 44 | The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit. |
| Endeavor | normal | physical | – | 100 | Level 48 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Guillotine | normal | physical | – | 30 | Level 52 | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dragon Dance | dragon | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Muddy Water | water | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Aqua Jet | water | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Double Edge | normal | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Metal Claw | steel | physical | 50 | 95 | Egg | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Slash | normal | physical | 70 | 100 | Egg | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Switcheroo | dark | status | – | 100 | Egg | The user trades held items with the target faster than the eye can follow. |
Corphish Sprites
Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.
CORPHISH were originally foreign POKéMON that were imported as pets. They eventually turned up in the wild. This POKéMON is very hardy and has greatly increased its population.
CORPHISH catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything. This POKéMON has no trouble living in filthy water.
Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy POKéMON that can thrive in any environment.
It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams.
Corphish's Japanese name is Heigani (ヘイガニ). Here are all the official names for Corphish across different languages:
Corphish Breeding
How to Get Corphish
Corphish is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Corphish in every game where it is available:
About Corphish
Corphish is a Water-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 308, Corphish is classified as a Ruffian Pokémon and is part of the Corphish → Crawdaunt evolution line.
In competitive play, Corphish is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Hyper Cutter and Shell Armor and Adaptability, which allow it to function as a versatile team member. Corphish is weak to Electric, Grass-type moves, so trainers should plan around these vulnerabilities.
Corphish can learn 85 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.6m tall and weighing 11.5kg, Corphish has been a fan favorite since its debut in the Hoenn region games.