Alolan Sandshrew Evolution
Alolan Sandshrew Abilities
Boosts the Pokémon's evasiveness in snow.
Boosts the Pokémon's Speed stat in snow.
Alolan Sandshrew Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level Up 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Defense Curl | normal | status | – | – | Level Up 1 | The user curls up and boosts its Defense stat. |
| Mist | ice | status | – | – | Level Up 3 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Powder Snow | ice | special | 40 | 100 | Level Up 6 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Rollout | rock | physical | 30 | 90 | Level Up 9 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Fury Cutter | bug | physical | 40 | 95 | Level Up 12 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Rapid Spin | normal | physical | 50 | 100 | Level Up 15 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Metal Claw | steel | physical | 50 | 95 | Level Up 18 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Swift | normal | special | 60 | – | Level Up 21 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Fury Swipes | normal | physical | 18 | 80 | Level Up 24 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Iron Defense | steel | status | – | – | Level Up 27 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Slash | normal | physical | 70 | 100 | Level Up 30 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Iron Head | steel | physical | 80 | 100 | Level Up 33 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Gyro Ball | steel | physical | – | 100 | Level Up 36 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Swords Dance | normal | status | – | – | Level Up 39 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Snowscape | ice | status | 0 | – | Level Up 42 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Blizzard | ice | special | 110 | 70 | Level Up 45 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Aerial Ace | flying | physical | 60 | – | TM/HM | The user confounds the target with speed, then slashes. This attack never misses. |
| Amnesia | psychic | status | – | – | TM/HM | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Avalanche | ice | physical | 60 | 100 | TM/HM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dig | ground | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM/HM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endeavor | normal | physical | – | 100 | TM/HM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash Cannon | steel | special | 80 | 100 | TM/HM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM/HM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM/HM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Ice Beam | ice | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | ice | physical | 75 | 100 | TM/HM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM/HM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icicle Spear | ice | physical | 25 | 100 | TM/HM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Icy Wind | ice | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Knock Off | dark | physical | 65 | 100 | TM/HM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Leech Life | bug | physical | 80 | 100 | TM/HM | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Low Kick | fighting | physical | – | 100 | TM/HM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Poison Jab | poison | physical | 80 | 100 | TM/HM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Shadow Claw | ghost | physical | 70 | 100 | TM/HM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | rock | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Super Fang | normal | physical | – | 90 | TM/HM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM/HM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Triple Axel | ice | physical | 20 | 90 | TM/HM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| X Scissor | bug | physical | 80 | 100 | TM/HM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Counter | fighting | physical | – | 100 | Egg Move | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Crush Claw | normal | physical | 75 | 95 | Egg Move | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| Curse | ghost | status | – | – | Egg Move | A move that has different effects depending on whether the user is a Ghost type or not. |
| Flail | normal | physical | – | 100 | Egg Move | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Hone Claws | dark | status | – | – | Egg Move | The user sharpens its claws to boost its Attack stat and accuracy. |
| Ice Shard | ice | physical | 40 | 100 | Egg Move | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Mirror Coat | psychic | special | – | 100 | Egg Move | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Night Slash | dark | physical | 70 | 100 | Egg Move | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
If it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
It prefers dry, sandy places because it uses the sand to protect itself when threatened.
Alolan Sandshrew's Japanese name is Sand (サンド). Here are all the official names for Alolan Sandshrew across different languages:
Alolan Sandshrew Breeding
How to Get Alolan Sandshrew
Alolan Sandshrew is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Alolan Sandshrew in every game where it is available:
About Alolan Sandshrew
Alolan Sandshrew is a Ice/Steel-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 300, Alolan Sandshrew is classified as a Mouse Pokémon and is part of the Sandshrew → Sandslash → Alolan Sandshrew evolution line.
In competitive play, Alolan Sandshrew is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Snow Cloak and Slush Rush, which allow it to function as a dangerous force in hail teams. Alolan Sandshrew is weak to Fire, Fighting, Ground-type moves, so trainers should plan around these vulnerabilities.
Alolan Sandshrew can learn 91 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.7m tall and weighing 40kg, Alolan Sandshrew has been a fan favorite since its debut in the Alola region games.