Cinccino Evolution
Cinccino Abilities
Has a 30% chance of infatuating attacking Pokémon on contact.
Strengthens moves of 60 base power or less to 1.5× their power.
Extends two-to-five-hit moves and Triple Kick to their full length every time.
Cinccino Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Pound | normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Sing | normal | status | – | 55 | Level 1 | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
| Charm | fairy | status | – | 100 | Level 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Bullet Seed | grass | physical | 25 | 100 | Level 1 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Tail Slap | normal | physical | 25 | 85 | Level 1 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Super Fang | normal | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Triple Axel | ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| After You | normal | status | – | – | Egg | The user helps the target and makes it use its move right after the user. |
| Aqua Tail | water | physical | 90 | 90 | Egg | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Baby Doll Eyes | fairy | status | – | 100 | Egg | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Echoed Voice | normal | special | 40 | 100 | Egg | The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. |
| Encore | normal | status | – | 100 | Egg | The user compels the target to keep using the move it encored for three turns. |
| Flail | normal | physical | – | 100 | Egg | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Helping Hand | normal | status | – | – | Egg | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Voice | normal | special | 90 | 100 | Egg | The user attacks by letting loose a horribly loud, resounding cry. |
| Knock Off | dark | physical | 65 | 100 | Egg | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Last Resort | normal | physical | 140 | 100 | Egg | This move can be used only after the user has used all the other moves it knows in the battle. |
| Rock Blast | rock | physical | 25 | 90 | Egg | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Slam | normal | physical | 80 | 75 | Egg | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Swift | normal | special | 60 | – | Egg | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tail Whip | normal | status | – | 100 | Egg | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Tickle | normal | status | – | 100 | Egg | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| Tidy Up | normal | status | 0 | – | Egg | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats. |
Cinccino Sprites
Their white fur is coated in a special oil that makes it easy for them to deflect attacks.
Their white fur feels amazing to touch. Their fur repels dust and prevents static electricity from building up.
Cinccino’s body is coated in a special oil that helps it deflect attacks, such as punches.
The white parts of its coat are covered in an oil secreted from its body, so this Pokémon can slide right away from its enemies’ attacks.
The oil that seeps from its body is really smooth. For people troubled by bad skin, this oil is an effective treatment.
Cinccino's Japanese name is Chillaccino (チラチーノ). Here are all the official names for Cinccino across different languages:
Cinccino Breeding
How to Get Cinccino
Cinccino is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Cinccino in every game where it is available:
About Cinccino
Cinccino is a Normal-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 470, Cinccino is classified as a Scarf Pokémon and is part of the Minccino → Cinccino evolution line.
In competitive play, Cinccino is placed in the NU tier where it holds a 13.93% usage rate. Its key abilities are Cute Charm and Technician and Skill Link, which allow it to function as a versatile team member. Cinccino is weak to Fighting-type moves, so trainers should plan around these vulnerabilities.
Cinccino can learn 78 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Tidy Up, Tail Slap, Knock Off, Bullet Seed. Standing at 0.5m tall and weighing 7.5kg, Cinccino has been a fan favorite since its debut in the Unova region games.