Lapras Evolution
Lapras Abilities
Absorbs Water moves, healing for 1/4 max HP.
Protects against critical hits.
Cures any major status ailment after each turn during rain.
Lapras Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Sing | normal | status | – | 55 | Level 5 | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
| Mist | ice | status | – | – | Level 10 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Life Dew | water | status | – | – | Level 15 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Ice Shard | ice | physical | 40 | 100 | Level 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Confuse Ray | ghost | status | – | 100 | Level 25 | The target is exposed to a sinister ray that causes confusion. |
| Water Pulse | water | special | 60 | 100 | Level 30 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Brine | water | special | 65 | 100 | Level 35 | This move's power is doubled if the target's HP is at half or less. |
| Body Slam | normal | physical | 85 | 100 | Level 40 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Ice Beam | ice | special | 90 | 100 | Level 45 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Rain Dance | water | status | – | – | Level 50 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Hydro Pump | water | special | 110 | 80 | Level 55 | The target is blasted by a huge volume of water launched under great pressure. |
| Perish Song | normal | status | – | – | Level 60 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Sheer Cold | ice | special | – | 30 | Level 65 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Disarming Voice | fairy | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Dance | dragon | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Drill Run | ground | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Icicle Spear | ice | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Muddy Water | water | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Snowscape | ice | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool | water | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fissure | ground | physical | – | 30 | Egg | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Freeze Dry | ice | special | 70 | 100 | Egg | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Horn Drill | normal | physical | – | 30 | Egg | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Sparkling Aria | water | special | 90 | 100 | Egg | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles. |
| Tickle | normal | status | – | 100 | Egg | The user tickles the target into laughing, lowering its Attack and Defense stats. |
Lapras Sprites
A POKéMON that has been over hunted almost to extinction. It can ferry people across the water.
A gentle soul that can read the minds of people. It can ferry people across the sea on its back.
They have gentle hearts. Because they rarely fight, many have been caught. Their num ber has dwindled.
It ferries people across the sea on its back. It may sing an enchanting cry if it is in a good mood.
This gentle POKéMON loves to give people rides and provides a ve ry comfortable way to get around.
Lapras's Japanese name is Laplace (ラプラス). Here are all the official names for Lapras across different languages:
Lapras Breeding
How to Get Lapras
Lapras is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Lapras in every game where it is available:
About Lapras
Lapras is a Water/Ice-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 535, Lapras is classified as a Transport Pokémon and is part of the Lapras evolution line.
In competitive play, Lapras is placed in the NU tier where it holds a 2.02% usage rate. Its key abilities are Water Absorb and Shell Armor and Hydration, which allow it to function as a versatile team member. Lapras is weak to Electric, Grass, Fighting, Rock-type moves, so trainers should plan around these vulnerabilities.
Lapras can learn 112 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Ice Shard, Freeze Dry, Perish Song, Protect. Standing at 2.5m tall and weighing 220kg, Lapras has been a fan favorite since its debut in the Kanto region games.