#107 Hitmonchan

#107 Hitmonchan

Height1.4 m(4'07")
Weight50.2 kg(110.7 lbs)
Gender100%0%
Gen 1

Hitmonchan's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 50
241
Attack 105
246
Defense 79
194
Sp. Atk 35
106
Sp. Def 110
256
Speed 76
188
1231
Type Effectiveness

Hitmonchan Abilities

Prevents accuracy from being lowered.

Strengthens punch-based moves to 1.2× their power.

Prevents flinching.

View Hitmonchan Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Hitmonchan Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Tacklenormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
Focus EnergynormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Fake Outnormalphysical40100Level 1This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Helping HandnormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
Feintnormalphysical30100Level 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Drain Punchfightingphysical75100Level 1The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Mach Punchfightingphysical40100Level 4The user throws a punch at blinding speed. This move always goes first.
Vacuum Wavefightingspecial40100Level 8The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
DetectfightingstatusLevel 12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Bullet Punchsteelphysical40100Level 16The user strikes the target with tough punches as fast as bullets. This move always goes first.
Quick GuardfightingstatusLevel 21The user protects itself and its allies from priority moves.
Fire Punchfirephysical75100Level 24The target is attacked with a fiery punch. This may also leave the target with a burn.
Ice Punchicephysical75100Level 24The target is attacked with an icy punch. This may also leave the target frozen.
Thunder Punchelectricphysical75100Level 24The target is attacked with an electrified punch. This may also leave the target with paralysis.
AgilitypsychicstatusLevel 28The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Mega Punchnormalphysical8085Level 32The target is slugged by a punch thrown with muscle-packed power.
Close Combatfightingphysical120100Level 36The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Counterfightingphysical100Level 40A retaliatory attack that counters any physical move, inflicting double the damage taken.
Focus Punchfightingphysical150100Level 44The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Aura Spherefightingspecial80TMThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
Baton PassnormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulk UpfightingstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Bulldozegroundphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoachingfightingstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquakegroundphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
Encorenormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
Endeavornormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga Impactnormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Knock Offdarkphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Low Kickfightingphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweepfightingphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Mud Slapgroundspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
Poison Jabpoisonphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Reversalfightingphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Scary Facenormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stone Edgerockphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Swords DancenormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Throat Chopdarkphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Trailblazegrassphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Upper Handfightingphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Uproarnormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
High Jump Kickfightingphysical13090EggThe target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
Rapid Spinnormalphysical50100EggThe user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.

Hitmonchan Sprites

Pokedex Entries
Red

While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

Yellow

Punches in cork­ screw fashion. It can punch its way through a concrete wall in the same way as a drill.

Gold

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Silver

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

Crystal

To increase the strength of all its punch moves, it spins its arms just before making contact.

In Other Languages

Hitmonchan's Japanese name is Ebiwalar (エビワラー). Here are all the official names for Hitmonchan across different languages:

JapaneseエビワラーEbiwalar
Korean홍수몬
Chinese (Traditional)快拳郎
FrenchTygnon
GermanNockchan
SpanishHitmonchan
ItalianHitmonchan
Chinese (Simplified)快拳郎

Hitmonchan Breeding

Egg Groups
Hatch Time6,400 steps(25 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship70
Growth RateMedium
Base Experience159

How to Get Hitmonchan

Hitmonchan is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Hitmonchan in every game where it is available:

FAQ

About Hitmonchan

Hitmonchan is a Fighting-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 455, Hitmonchan is classified as a Punching Pokémon and is part of the Tyrogue → Hitmonlee → Hitmonchan → Hitmontop evolution line.

In competitive play, Hitmonchan is placed in the ZU tier where it holds a 1.37% usage rate. Its key abilities are Keen Eye and Iron Fist and Inner Focus, which allow it to function as a versatile team member. Hitmonchan is weak to Flying, Psychic, Fairy-type moves, so trainers should plan around these vulnerabilities.

Hitmonchan can learn 103 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Knock Off, Rapid Spin, Drain Punch, Swords Dance. Standing at 1.4m tall and weighing 50.2kg, Hitmonchan has been a fan favorite since its debut in the Kanto region games.