Heatran Evolution
Heatran Abilities
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Has a 30% chance of burning attacking Pokémon on contact.
Heatran Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Fire Spin | fire | special | 35 | 85 | Level 1 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Metal Claw | steel | physical | 50 | 95 | Level 6 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Ancient Power | rock | special | 60 | 100 | Level 12 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Fire Fang | fire | physical | 65 | 95 | Level 18 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Scary Face | normal | status | – | 100 | Level 24 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Iron Head | steel | physical | 80 | 100 | Level 30 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Crunch | dark | physical | 80 | 100 | Level 36 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Lava Plume | fire | special | 80 | 100 | Level 42 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Metal Sound | steel | status | – | 85 | Level 48 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Earth Power | ground | special | 90 | 100 | Level 54 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Heat Wave | fire | special | 95 | 90 | Level 60 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Stone Edge | rock | physical | 100 | 80 | Level 66 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Magma Storm | fire | special | 100 | 75 | Level 72 | The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dragon Pulse | dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Flame Charge | fire | physical | 50 | 100 | TM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz | fire | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Flash Cannon | steel | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hard Press | steel | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Heat Crash | fire | physical | – | 100 | TM | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Lunge | bug | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Power Gem | rock | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Blast | rock | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Heatran Sprites
It dwells in volcanic caves. It digs in with its cross-shaped feet to crawl on ceilings and walls.
Its body is made of rugged steel. However, it is partially melted in spots because of its own heat.
Boiling blood, like magma, circulates through its body. It makes its dwelling place in volcanic caves.
Stories tell of this Pokémon being birthed from the boiling magma within Mount Coronet. Its molten-steel body holds many mysteries.
Heatran's Japanese name is Heatran (ヒードラン). Here are all the official names for Heatran across different languages:
Heatran Breeding
How to Get Heatran
Heatran is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Heatran in every game where it is available:
About Heatran
Heatran is a Fire/Steel-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 600, Heatran is classified as a Lava Dome Pokémon and is part of the Heatran evolution line.
In competitive play, Heatran is placed in the Monotype tier where it holds a 9.1% usage rate. Its key abilities are Flash Fire and Flame Body, which allow it to function as a versatile team member. Heatran is weak to Ground, Water, Fighting-type moves, so trainers should plan around these vulnerabilities.
Heatran can learn 86 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Earth Power, Power Gem, Stealth Rock, Magma Storm. Standing at 1.7m tall and weighing 430kg, Heatran has been a fan favorite since its debut in the Sinnoh region games.