Phantump Evolution
Phantump Abilities
Cures any major status ailment upon switching out.
Reveals an opponent's held item upon entering battle.
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
Phantump Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Branch Poke | grass | physical | 40 | 100 | Level 4 | The user attacks the target by poking it with a sharply pointed branch. |
| Leech Seed | grass | status | – | 90 | Level 8 | A seed is planted on the target. It steals some HP from the target every turn. |
| Confuse Ray | ghost | status | – | 100 | Level 12 | The target is exposed to a sinister ray that causes confusion. |
| Will O Wisp | fire | status | – | 85 | Level 16 | The user shoots a sinister flame at the target to inflict a burn. |
| Hex | ghost | special | 65 | 100 | Level 20 | This relentless attack does massive damage to a target affected by status conditions. |
| Growth | normal | status | – | – | Level 24 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Horn Leech | grass | physical | 75 | 100 | Level 28 | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
| Curse | ghost | status | – | – | Level 32 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Phantom Force | ghost | physical | 90 | 100 | Level 36 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Ingrain | grass | status | – | – | Level 40 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| Wood Hammer | grass | physical | 120 | 100 | Level 44 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Destiny Bond | ghost | status | – | – | Level 48 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Forests Curse | grass | status | – | 100 | Level 52 | The user puts a forest curse on the target. This adds Grass type to the target's type. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Imprison | psychic | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Night Shade | ghost | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Pain Split | normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poltergeist | ghost | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | psychic | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Ally Switch | psychic | status | – | – | Egg | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Disable | normal | status | – | 100 | Egg | For four turns, the target will be unable to use whichever move it last used. |
| Sucker Punch | dark | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
Phantump Sprites
These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests.
According to old tales, these Pokémon are stumps possessed by the spirits of children who died while lost in the forest.
These Pokémon are stumps possessed by the spirits of children who died in the forest. Their cries sound like eerie screams.
According to legend, medicine to cure any illness can be made by plucking the green leaves on its head, brewing them, and boiling down the liquid.
By imitating the voice of a child, it causes people to get hopelessly lost deep in the forest. It’s trying to make friends with them.
Phantump's Japanese name is Bokurei (ボクレー). Here are all the official names for Phantump across different languages:
Phantump Breeding
How to Get Phantump
Phantump can be encountered in the wild across multiple Pokemon games. Here is how to obtain Phantump in every game where it is available:
About Phantump
Phantump is a Ghost/Grass-type Pokemon introduced in Generation 6. With a Base Stat Total (BST) of 309, Phantump is classified as a Stump Pokémon and is part of the Phantump → Trevenant evolution line.
In competitive play, Phantump is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Natural Cure and Frisk and Harvest, which allow it to function as a versatile team member. Phantump is weak to Fire, Ice, Flying, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Phantump can learn 84 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.4m tall and weighing 7kg, Phantump has been a fan favorite since its debut in the Kalos region games.