Sudowoodo Evolution
Sudowoodo Abilities
Sudowoodo Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Slam | normal | physical | 80 | 75 | Level 1 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Rock Throw | rock | physical | 50 | 90 | Level 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Flail | normal | physical | – | 100 | Level 1 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Fake Tears | dark | status | – | 100 | Level 1 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Hammer Arm | fighting | physical | 100 | 90 | Level 1 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Copycat | normal | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Stone Edge | rock | physical | 100 | 80 | Level 1 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Wood Hammer | grass | physical | 120 | 100 | Level 1 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Block | normal | status | – | – | Level 12 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Mimic | normal | status | – | – | Level 16 | The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. |
| Rock Tomb | rock | physical | 60 | 95 | Level 20 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Tearful Look | normal | status | – | – | Level 24 | The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| Sucker Punch | dark | physical | 70 | 100 | Level 28 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Rock Slide | rock | physical | 75 | 90 | Level 32 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Low Kick | fighting | physical | – | 100 | Level 36 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Counter | fighting | physical | – | 100 | Level 40 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Double Edge | normal | physical | 120 | 100 | Level 44 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Head Smash | rock | physical | 150 | 80 | Level 48 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Earth Power | ground | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Meteor Beam | rock | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Power Gem | rock | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Blast | rock | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Sand Tomb | ground | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | rock | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Spikes | ground | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
Sudowoodo Sprites
Although it always pretends to be a tree, its composi tion appears to be closer to a rock than a plant.
It disguises it self as a tree to avoid attack. It hates water, so it will disappear if it starts raining.
If a tree branch shakes when there is no wind, it's a SUDOWOODO, not a tree. It hides from the rain.
SUDOWOODO camouflages itself as a tree to avoid being attacked by enemies. However, because the forelegs remain green throughout the year, the POKéMON is easily identified as a fake during the winter.
It mimics a tree to avoid being attacked by enemies. But since its forelegs remain green throughout the year, it is easily identified as a fake in the winter.
Sudowoodo's Japanese name is Usokkie (ウソッキー). Here are all the official names for Sudowoodo across different languages:
Sudowoodo Breeding
How to Get Sudowoodo
Sudowoodo can be encountered in the wild across multiple Pokemon games. Here is how to obtain Sudowoodo in every game where it is available:
About Sudowoodo
Sudowoodo is a Rock-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 410, Sudowoodo is classified as a Imitation Pokémon and is part of the Bonsly → Sudowoodo evolution line.
In competitive play, Sudowoodo is placed in the AG tier where it holds a 0.22% usage rate. Its key abilities are Sturdy and Rock Head and Rattled, which allow it to function as a reliable lead with built-in survivability. Sudowoodo is weak to Water, Grass, Fighting, Ground, Steel-type moves, so trainers should plan around these vulnerabilities.
Sudowoodo can learn 101 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Endeavor, Sucker Punch, Protect, Taunt. Standing at 1.2m tall and weighing 38kg, Sudowoodo has been a fan favorite since its debut in the Johto region games.