#080 Galarian Slowbro

#080 Galarian Slowbro

Height1.6 m(5'03")
Weight70.5 kg(155.4 lbs)
Gender50%50%
Gen 8

Galarian Slowbro's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 95
331
Attack 100
236
Defense 95
226
Sp. Atk 100
236
Sp. Def 70
176
Speed 30
96
1301
Type Effectiveness

Galarian Slowbro Abilities

Enables the Pokémon to move first occasionally.

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

The Pokémon has a little of its HP restored when withdrawn from battle.

View Galarian Slowbro Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Galarian Slowbro Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Shell Side Armpoisonspecial90100Level UpThis move is either physical or special—whichever will inflict more damage. This may also poison the target.
Tacklenormalphysical40100Level Up 1A physical attack in which the user charges and slams into the target with its whole body.
Growlnormalstatus100Level Up 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Acidpoisonspecial40100Level Up 1Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
WithdrawwaterstatusLevel Up 1The user withdraws its body into its hard shell, boosting its Defense stat.
CurseghoststatusLevel Up 1A move that has different effects depending on whether the user is a Ghost type or not.
YawnnormalstatusLevel Up 9The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Confusionpsychicspecial50100Level Up 12The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Disablenormalstatus100Level Up 15For four turns, the target will be unable to use whichever move it last used.
Water Pulsewaterspecial60100Level Up 18The user attacks the target with a pulsing blast of water. This may also confuse the target.
Headbuttnormalphysical70100Level Up 21The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Zen Headbuttpsychicphysical8090Level Up 24The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
AmnesiapsychicstatusLevel Up 27The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
Surfwaterspecial90100Level Up 30The user attacks everything around it by swamping its surroundings with a giant wave.
Slack OffnormalstatusLevel Up 33The user slacks off, restoring its own HP by up to half its max HP.
Psychicpsychicspecial90100Level Up 36The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psych UpnormalstatusLevel Up 39The user hypnotizes itself into copying any stat change made by the target.
Rain DancewaterstatusLevel Up 42The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Heal PulsepsychicstatusLevel Up 45The user emits a healing pulse that restores the target's HP by up to half its max HP.
Acid Spraypoisonspecial40100TM/HMThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Avalancheicephysical60100TM/HMThis move's power is doubled if the target has inflicted damage on the user in the same turn.
Blizzardicespecial11070TM/HMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Pressfightingphysical80100TM/HMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body Slamnormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulldozegroundphysical60100TM/HMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm MindpsychicstatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Chilling Waterwaterspecial50100TM/HMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Diggroundphysical80100TM/HMThe user burrows into the ground on the first turn, then attacks on the next turn.
Double Edgenormalphysical120100TM/HMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punchfightingphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Earthquakegroundphysical100100TM/HMThe user sets off an earthquake that strikes every Pokémon around it.
EndurenormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding Forcepsychicspecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Blastfirespecial11085TM/HMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flamethrowerfirespecial90100TM/HMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flingdarkphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul Playdarkphysical95100TM/HMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga Impactnormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knotgrassspecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Gunk Shotpoisonphysical12080TM/HMThe user shoots filthy garbage at the target to attack. This may also poison the target.
HazeicestatusTM/HMThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Helping HandnormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
Hydro Pumpwaterspecial11080TM/HMThe target is blasted by a huge volume of water launched under great pressure.
Hyper Beamnormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beamicespecial90100TM/HMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fangicephysical6595TM/HMThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice Punchicephysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
Icy Windicespecial5595TM/HMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
ImprisonpsychicstatusTM/HMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron DefensesteelstatusTM/HMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Light ScreenpsychicstatusTM/HMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Liquidationwaterphysical85100TM/HMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
MetronomenormalstatusTM/HMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Mud Shotgroundspecial5595TM/HMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Muddy Waterwaterspecial9085TM/HMThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Nasty PlotdarkstatusTM/HMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Poison Jabpoisonphysical80100TM/HMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Power Gemrockspecial80100TM/HMThe user attacks with a ray of light that sparkles as if it were made of gemstones.
ProtectnormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psybeampsychicspecial65100TM/HMThe target is attacked with a peculiar ray. This may also confuse the target.
Psychic TerrainpsychicstatusTM/HMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshockpsychicspecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RestpsychicstatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Blastrockphysical2590TM/HMThe user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
SandstormrockstatusTM/HMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scary Facenormalstatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Ballghostspecial80100TM/HMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwappsychicstatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bombpoisonspecial90100TM/HMThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Sludge Wavepoisonspecial95100TM/HMThe user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
Smack Downrockphysical50100TM/HMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snowscapeicestatus0TM/HMThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Stored Powerpsychicspecial20100TM/HMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Downnormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blastnormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunder Waveelectricstatus90TM/HMThe user launches a weak jolt of electricity that paralyzes the target.
Toxicpoisonstatus90TM/HMA move that leaves the target badly poisoned. Its poison damage worsens every turn.
Trickpsychicstatus100TM/HMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTM/HMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Venoshockpoisonspecial65100TM/HMThe user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Waterfallwaterphysical80100TM/HMThe user charges at the target and may make it flinch.
Weather Ballnormalspecial50100TM/HMThis move's type and power change depending on the weather at the time the move is used.
Whirlpoolwaterspecial3585TM/HMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Pokedex Entries
Red

The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.

Yellow

Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.

Gold

If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordi­ nary SLOWPOKE.

Silver

Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.

Crystal

An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.

In Other Languages

Galarian Slowbro's Japanese name is Yadoran (ヤドラン). Here are all the official names for Galarian Slowbro across different languages:

JapaneseヤドランYadoran
Korean야도란
Chinese (Traditional)呆殼獸
FrenchFlagadoss
GermanLahmus
SpanishSlowbro
ItalianSlowbro
Chinese (Simplified)呆壳兽

Galarian Slowbro Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate75
Base Friendship70
Growth RateMedium
Base Experience172

How to Get Galarian Slowbro

Galarian Slowbro is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Galarian Slowbro in every game where it is available:

GameMethodLocationDetails
VariousWildGalarian FormForm Change
FAQ

About Galarian Slowbro

Galarian Slowbro is a Poison/Psychic-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 490, Galarian Slowbro is classified as a Hermit Crab Pokémon and is part of the Slowpoke → Slowbro → Slowking → Galarian Slowbro evolution line.

In competitive play, Galarian Slowbro is placed in the PU tier where it holds a 18.53% usage rate. Its key abilities are Quick Draw and Own Tempo and Regenerator, which allow it to function as a bulky pivot with incredible longevity. Galarian Slowbro is weak to Ground, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.

Galarian Slowbro can learn 107 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Shell Side Arm, Surf, Slack Off, Psychic. Standing at 1.6m tall and weighing 70.5kg, Galarian Slowbro has been a fan favorite since its debut in the Galar region games.