Flamigo Evolution
Flamigo Abilities
Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.
Doubles evasion when confused.
Copies ally's stat changes on entering battle.
Flamigo Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Copycat | normal | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Double Kick | fighting | physical | 30 | 100 | Level 5 | The user attacks by kicking the target twice in a row using two feet. |
| Detect | fighting | status | – | – | Level 9 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Wing Attack | flying | physical | 60 | 100 | Level 12 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Focus Energy | normal | status | – | – | Level 15 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Low Kick | fighting | physical | – | 100 | Level 18 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Feint | normal | physical | 30 | 100 | Level 21 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Payback | dark | physical | 50 | 100 | Level 27 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Roost | flying | status | – | – | Level 31 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Air Slash | flying | special | 75 | 95 | Level 35 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Mega Kick | normal | physical | 120 | 75 | Level 39 | The target is attacked by a kick launched with muscle-packed power. |
| Wide Guard | rock | status | – | – | Level 44 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Throat Chop | dark | physical | 80 | 100 | Level 48 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Brave Bird | flying | physical | 120 | 100 | Level 54 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feather Dance | flying | status | – | 100 | TM | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Fly | flying | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Lunge | bug | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Upper Hand | fighting | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Double Team | normal | status | – | – | Egg | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Quick Guard | fighting | status | – | – | Egg | The user protects itself and its allies from priority moves. |
| Sky Attack | flying | physical | 140 | 90 | Egg | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Flamigo Sprites
This Pokémon apparently ties the base of its neck into a knot so that energy stored in its belly does not escape from its beak.
Thanks to a behavior of theirs known as “synchronizing,” an entire flock of these Pokémon can attack simultaneously in perfect harmony.
Flamigo's Japanese name is Karamingo (カラミンゴ). Here are all the official names for Flamigo across different languages:
Flamigo Breeding
How to Get Flamigo
Flamigo is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Flamigo in every game where it is available:
About Flamigo
Flamigo is a Flying/Fighting-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 500, Flamigo is classified as a Synchronize Pokémon and is part of the Flamigo evolution line.
In competitive play, Flamigo is placed in the NU tier where it holds a 14.73% usage rate. Its key abilities are Scrappy and Tangled Feet and Costar, which allow it to function as a versatile team member. Flamigo is weak to Electric, Ice, Flying, Psychic, Fairy-type moves, so trainers should plan around these vulnerabilities.
Flamigo can learn 54 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Close Combat, Brave Bird, U Turn, Roost. Standing at 1.6m tall and weighing 37kg, Flamigo has been a fan favorite since its debut in the Paldea region games.