Thwackey Evolution
Thwackey Abilities
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
When this Pokémon enters battle, it changes the terrain to Grassy Terrain.
Thwackey Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Taunt | dark | status | – | 100 | Level 1 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Double Hit | normal | physical | 35 | 90 | Level 1 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Branch Poke | grass | physical | 40 | 100 | Level 1 | The user attacks the target by poking it with a sharply pointed branch. |
| Razor Leaf | grass | physical | 55 | 95 | Level 12 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Screech | normal | status | – | 85 | Level 19 | An earsplitting screech harshly lowers the target's Defense stat. |
| Knock Off | dark | physical | 65 | 100 | Level 24 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Slam | normal | physical | 80 | 75 | Level 30 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Uproar | normal | special | 90 | 100 | Level 36 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Wood Hammer | grass | physical | 120 | 100 | Level 42 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | Level 48 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bullet Seed | grass | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grass Pledge | grass | special | 80 | 100 | TM | A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Solar Blade | grass | physical | 125 | 100 | TM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Fake Out | normal | physical | 40 | 100 | Egg | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Growth | normal | status | – | – | Egg | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Hammer Arm | fighting | physical | 100 | 90 | Egg | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Leech Seed | grass | status | – | 90 | Egg | A seed is planted on the target. It steals some HP from the target every turn. |
| Strength | normal | physical | 80 | 100 | Egg | The target is slugged with a punch thrown at maximum power. |
| Worry Seed | grass | status | – | 100 | Egg | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
Thwackey Sprites
The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.
When it’s drumming out rapid beats in battle, it gets so caught up in the rhythm that it won’t even notice that it’s already knocked out its opponent.
Thwackey's Japanese name is Bachinkey (バチンキー). Here are all the official names for Thwackey across different languages:
Thwackey Breeding
How to Get Thwackey
Thwackey is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Thwackey in every game where it is available:
About Thwackey
Thwackey is a Grass-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 420, Thwackey is classified as a Beat Pokémon and is part of the Grookey → Thwackey → Rillaboom evolution line.
In competitive play, Thwackey is placed in the NU tier where it holds a 7.55% usage rate. Its key abilities are Overgrow and Grassy Surge, which allow it to function as a versatile team member. Thwackey is weak to Fire, Ice, Poison, Flying, Bug-type moves, so trainers should plan around these vulnerabilities.
Thwackey can learn 60 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Grassy Glide, U Turn, Knock Off, Wood Hammer. Standing at 0.7m tall and weighing 14kg, Thwackey has been a fan favorite since its debut in the Galar region games.