#307 Meditite

#307 Meditite

Height0.6 m(1'12")
Weight11.2 kg(24.7 lbs)
Gender50%50%
Gen 3

Meditite's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 30
201
Attack 40
116
Defense 55
146
Sp. Atk 40
116
Sp. Def 55
146
Speed 60
156
881
Type Effectiveness

Meditite Abilities

Doubles Attack in battle.

TelepathyHidden

Protects against friendly Pokémon's damaging moves.

View Meditite Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Meditite Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Confusionpsychicspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Work UpnormalstatusLevel 1The user is roused, and its Attack and Sp. Atk stats are boosted.
DetectfightingstatusLevel 9This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
EndurenormalstatusLevel 12The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Feintnormalphysical30100Level 15This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Force Palmfightingphysical60100Level 17The target is attacked with a shock wave. This may also leave the target with paralysis.
Psybeampsychicspecial65100Level 20The target is attacked with a peculiar ray. This may also confuse the target.
Calm MindpsychicstatusLevel 23The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Zen Headbuttpsychicphysical8090Level 25The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
High Jump Kickfightingphysical13090Level 28The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
Psych UpnormalstatusLevel 31The user hypnotizes itself into copying any stat change made by the target.
AcupressurenormalstatusLevel 33The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
Power TrickpsychicstatusLevel 36The user employs its psychic power to switch its Attack stat with its Defense stat.
Reversalfightingphysical100Level 39An all-out attack that becomes more powerful the less HP the user has.
RecovernormalstatusLevel 41The user regenerates its cells, restoring its own HP by up to half its max HP.
Counterfightingphysical100Level 44A retaliatory attack that counters any physical move, inflicting double the damage taken.
Aerial Aceflyingphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulk UpfightingstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Close Combatfightingphysical120100TMThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Drain Punchfightingphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus Punchfightingphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Grass Knotgrassspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Low Kickfightingphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweepfightingphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Night Shadeghostspecial100TMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitnormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
Poison Jabpoisonphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic TerrainpsychicstatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Shadow Ballghostspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwappsychicstatusTMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Trailblazegrassphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Upper Handfightingphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Baton PassnormalstatusEggThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Bullet Punchsteelphysical40100EggThe user strikes the target with tough punches as fast as bullets. This move always goes first.
Dynamic Punchfightingphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
Fake Outnormalphysical40100EggThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Fire Punchfirephysical75100EggThe target is attacked with a fiery punch. This may also leave the target with a burn.
Guard SwappsychicstatusEggThe user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Ice Punchicephysical75100EggThe target is attacked with an icy punch. This may also leave the target frozen.
Power SwappsychicstatusEggThe user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Psycho Cutpsychicphysical70100EggThe user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Quick GuardfightingstatusEggThe user protects itself and its allies from priority moves.
Thunder Punchelectricphysical75100EggThe target is attacked with an electrified punch. This may also leave the target with paralysis.

Meditite Sprites

Pokedex Entries
Ruby

MEDITITE undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this POKéMON always loses its concentration and focus. As a result, its training never ends.

Sapphire

MEDITITE heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this POKéMON’s training.

Emerald

It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.

FireRed

It never skips its daily yoga training. It heightens its inner strength through meditation.

Diamond

It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.

In Other Languages

Meditite's Japanese name is Asanan (アサナン). Here are all the official names for Meditite across different languages:

JapaneseアサナンAsanan
Korean요가랑
Chinese (Traditional)瑪沙那
FrenchMéditikka
GermanMeditie
SpanishMeditite
ItalianMeditite
Chinese (Simplified)玛沙那

Meditite Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate180
Base Friendship70
Growth RateMedium
Base Experience56

How to Get Meditite

Meditite can be encountered in the wild across multiple Pokemon games. Here is how to obtain Meditite in every game where it is available:

FAQ

About Meditite

Meditite is a Fighting/Psychic-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 280, Meditite is classified as a Meditate Pokémon and is part of the Meditite → Medicham evolution line.

In competitive play, Meditite is placed in the AG tier where it holds a 0.01% usage rate. Its key abilities are Pure Power and Telepathy, which allow it to function as a versatile team member. Meditite is weak to Flying, Ghost, Fairy-type moves, so trainers should plan around these vulnerabilities.

Meditite can learn 110 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Baton Pass, Recover, Substitute, Acupressure. Standing at 0.6m tall and weighing 11.2kg, Meditite has been a fan favorite since its debut in the Hoenn region games.