Zamazenta (Crowned) Evolution
Zamazenta (Crowned) Abilities
Boosts the Pokémon’s Defense stat the first time the Pokémon enters a battle.
Zamazenta (Crowned) Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Bite | dark | physical | 60 | 100 | Level Up 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Quick Attack | normal | physical | 40 | 100 | Level Up 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Metal Claw | steel | physical | 50 | 95 | Level Up 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Howl | normal | status | – | – | Level Up 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Wide Guard | rock | status | – | – | Level Up 1 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Slash | normal | physical | 70 | 100 | Level Up 11 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Iron Defense | steel | status | – | – | Level Up 22 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | steel | physical | 80 | 100 | Level Up 33 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Metal Burst | steel | physical | – | 100 | Level Up 44 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Crunch | dark | physical | 80 | 100 | Level Up 55 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Moonblast | fairy | special | 95 | 100 | Level Up 66 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Close Combat | fighting | physical | 120 | 100 | Level Up 77 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Giga Impact | normal | physical | 150 | 90 | Level Up 88 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Agility | psychic | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Press | fighting | physical | 80 | 100 | TM/HM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM/HM | The user damages opposing Pokémon by emitting a powerful flash. |
| Dig | ground | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Fang | fire | physical | 65 | 95 | TM/HM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Flash Cannon | steel | special | 80 | 100 | TM/HM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Focus Blast | fighting | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Heavy Slam | steel | physical | – | 100 | TM/HM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Fang | ice | physical | 65 | 95 | TM/HM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Imprison | psychic | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Light Screen | psychic | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Play Rough | fairy | physical | 90 | 90 | TM/HM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM/HM | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | normal | status | – | – | TM/HM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Sandstorm | rock | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solar Beam | grass | special | 120 | 100 | TM/HM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Steel Beam | steel | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stone Edge | rock | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Fang | electric | physical | 65 | 95 | TM/HM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle.
This Pokémon slept for aeons while in the form of a statue. It was asleep for so long, people forgot that it ever existed.
Zamazenta (Crowned)'s Japanese name is Zamazenta (ザマゼンタ). Here are all the official names for Zamazenta (Crowned) across different languages:
Zamazenta (Crowned) Breeding
How to Get Zamazenta (Crowned)
Zamazenta (Crowned) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Zamazenta (Crowned) in every game where it is available:
About Zamazenta (Crowned)
Zamazenta (Crowned) is a Fighting/Steel-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 700, Zamazenta (Crowned) is classified as a Warrior Pokémon and is part of the Zamazenta → Zamazenta (Crowned) evolution line.
In competitive play, Zamazenta (Crowned) is placed in the Doubles Ubers tier where it holds a 34.87% usage rate. Its key abilities are Dauntless Shield, which allow it to function as a versatile team member. Zamazenta (Crowned) is weak to Fire, Fighting, Ground-type moves, so trainers should plan around these vulnerabilities.
Zamazenta (Crowned) can learn 68 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Body Press, Wide Guard, Iron Defense, Iron Head. Standing at 2.9m tall and weighing 785kg, Zamazenta (Crowned) has been a fan favorite since its debut in the Galar region games.