Glalie Abilities
Prevents flinching.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Raises a random stat two stages and lowers another one stage after each turn.
Glalie Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Headbutt | normal | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Double Team | normal | status | – | – | Level 1 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Powder Snow | ice | special | 40 | 100 | Level 1 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Sheer Cold | ice | special | – | 30 | Level 1 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. |
| Freeze Dry | ice | special | 70 | 100 | Level 1 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Ice Shard | ice | physical | 40 | 100 | Level 15 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Protect | normal | status | – | – | Level 20 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Icy Wind | ice | special | 55 | 95 | Level 25 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Frost Breath | ice | special | 60 | 90 | Level 30 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
| Bite | dark | physical | 60 | 100 | Level 35 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ice Fang | ice | physical | 65 | 95 | Level 40 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Snowscape | ice | status | 0 | – | Level 47 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Weather Ball | normal | special | 50 | 100 | Level 54 | This move's type and power change depending on the weather at the time the move is used. |
| Crunch | dark | physical | 80 | 100 | Level 61 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Blizzard | ice | special | 110 | 70 | Level 68 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icicle Spear | ice | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spikes | ground | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Glalie Sprites
GLALIE has a body made of rock, which it hardens with an armor of ice. This POKéMON has the ability to freeze moisture in the atmosphere into any shape it desires.
GLALIE has the ability to freely control ice. For example, it can instantly freeze its foe solid. After immobilizing its foe in ice, this POKéMON enjoys eating it in leisurely fashion.
A GLALIE has the power to instantaneously freeze moisture in the atmosphere. A dazzling cloud of diamondlike ice crystals forms around its body.
It has a body of ice that won’t melt, even with fire. It can instantly freeze moisture in the atmosphere.
To protect itself, it clads its body in an armor of ice, made by freezing moisture in the air.
Glalie's Japanese name is Onigohri (オニゴーリ). Here are all the official names for Glalie across different languages:
Glalie Breeding
How to Get Glalie
Glalie can be encountered in the wild across multiple Pokemon games. Here is how to obtain Glalie in every game where it is available:
About Glalie
Glalie is a Ice-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 480, Glalie is classified as a Face Pokémon and is part of the Snorunt → Glalie → Froslass evolution line.
In competitive play, Glalie is placed in the AG tier where it holds a 0.08% usage rate. Its key abilities are Inner Focus and Ice Body and Moody, which allow it to function as a versatile team member. Glalie is weak to Fire, Fighting, Rock, Steel-type moves, so trainers should plan around these vulnerabilities.
Glalie can learn 80 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Protect, Substitute, Freeze Dry, Disable. Standing at 1.5m tall and weighing 256.5kg, Glalie has been a fan favorite since its debut in the Hoenn region games.