Flaaffy Evolution
Flaaffy Abilities
Flaaffy Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Thunder Shock | electric | special | 40 | 100 | Level 6 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | Level 9 | The user launches a weak jolt of electricity that paralyzes the target. |
| Cotton Spore | grass | status | – | 100 | Level 11 | The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. |
| Charge | electric | status | – | – | Level 16 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Take Down | normal | physical | 90 | 85 | Level 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Electro Ball | electric | special | – | 100 | Level 25 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Confuse Ray | ghost | status | – | 100 | Level 29 | The target is exposed to a sinister ray that causes confusion. |
| Power Gem | rock | special | 80 | 100 | Level 34 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Discharge | electric | special | 80 | 100 | Level 38 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Cotton Guard | grass | status | – | – | Level 43 | The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. |
| Dazzling Gleam | fairy | special | 80 | 100 | Level 47 | The user damages opposing Pokémon by emitting a powerful flash. |
| Light Screen | psychic | status | – | – | Level 52 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Thunder | electric | special | 110 | 70 | Level 56 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Eerie Impulse | electric | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Electric Terrain | electric | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Electroweb | electric | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Volt Switch | electric | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Flaaffy Sprites
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Because of its rubbery, electric ity-resistant skin, it can store lots of electric ity in its fur.
FLAAFFY’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Its fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
Flaaffy's Japanese name is Mokoko (モココ). Here are all the official names for Flaaffy across different languages:
Flaaffy Breeding
How to Get Flaaffy
Flaaffy can be encountered in the wild across multiple Pokemon games. Here is how to obtain Flaaffy in every game where it is available:
About Flaaffy
Flaaffy is a Electric-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 365, Flaaffy is classified as a Wool Pokémon and is part of the Mareep → Flaaffy → Ampharos evolution line.
In competitive play, Flaaffy is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Static and Plus, which allow it to function as a versatile team member. Flaaffy is weak to Ground-type moves, so trainers should plan around these vulnerabilities.
Flaaffy can learn 83 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.8m tall and weighing 13.3kg, Flaaffy has been a fan favorite since its debut in the Johto region games.