Grimmsnarl Evolution
Grimmsnarl Abilities
Raises non-damaging moves' priority by one stage.
Reveals an opponent's held item upon entering battle.
Steals attacking Pokémon's held items on contact.
Grimmsnarl Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Bite | dark | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Fake Out | normal | physical | 40 | 100 | Level 1 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Flatter | dark | status | – | 100 | Level 1 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Bulk Up | fighting | status | – | – | Level 1 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Confide | normal | status | – | – | Level 1 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Spirit Break | fairy | physical | 75 | 100 | Level 1 | The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat. |
| False Surrender | dark | physical | 80 | – | Level 1 | The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. |
| Fake Tears | dark | status | – | 100 | Level 12 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Assurance | dark | physical | 60 | 100 | Level 16 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Swagger | normal | status | – | 85 | Level 20 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Sucker Punch | dark | physical | 70 | 100 | Level 24 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Torment | dark | status | – | 100 | Level 28 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Dark Pulse | dark | special | 80 | 100 | Level 35 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Nasty Plot | dark | status | – | – | Level 40 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Play Rough | fairy | physical | 90 | 90 | Level 48 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Foul Play | dark | physical | 95 | 100 | Level 56 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Hammer Arm | fighting | physical | 100 | 90 | Level 64 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Burning Jealousy | fire | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Crunch | dark | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Draining Kiss | fairy | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Imprison | psychic | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Leech Life | bug | physical | 80 | 100 | TM | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Misty Terrain | fairy | status | – | – | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
Grimmsnarl Sprites
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would.
Grimmsnarl's Japanese name is Ohlonge (オーロンゲ). Here are all the official names for Grimmsnarl across different languages:
Grimmsnarl Breeding
How to Get Grimmsnarl
Grimmsnarl is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Grimmsnarl in every game where it is available:
About Grimmsnarl
Grimmsnarl is a Dark/Fairy-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 510, Grimmsnarl is classified as a Bulk Up Pokémon and is part of the Impidimp → Morgrem → Grimmsnarl evolution line.
In competitive play, Grimmsnarl is placed in the VGC tier where it holds a 12.02% usage rate. Its key abilities are Prankster and Frisk and Pickpocket, which allow it to function as a versatile team member. Grimmsnarl is weak to Poison, Steel, Fairy-type moves, so trainers should plan around these vulnerabilities.
Grimmsnarl can learn 75 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Light Screen, Reflect, Spirit Break, Thunder Wave. Standing at 1.5m tall and weighing 61kg, Grimmsnarl has been a fan favorite since its debut in the Galar region games.