Yanma Evolution
Yanma Abilities
Raises Speed one stage after each turn.
Increases moves' accuracy to 1.3×.
Reveals an opponent's held item upon entering battle.
Yanma Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Quick Attack | normal | physical | 40 | 100 | Level 6 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Double Team | normal | status | – | – | Level 11 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Air Cutter | flying | special | 60 | 95 | Level 14 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Detect | fighting | status | – | – | Level 17 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Supersonic | normal | status | – | 55 | Level 22 | The user generates odd sound waves from its body that confuse the target. |
| Uproar | normal | special | 90 | 100 | Level 27 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Bug Bite | bug | physical | 60 | 100 | Level 30 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Ancient Power | rock | special | 60 | 100 | Level 33 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Hypnosis | psychic | status | – | 60 | Level 38 | The user employs hypnotic suggestion to make the target fall asleep. |
| Wing Attack | flying | physical | 60 | 100 | Level 43 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Screech | normal | status | – | 85 | Level 46 | An earsplitting screech harshly lowers the target's Defense stat. |
| U Turn | bug | physical | 70 | 100 | Level 49 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Air Slash | flying | special | 75 | 95 | Level 54 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Bug Buzz | bug | special | 90 | 100 | Level 57 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Leech Life | bug | physical | 80 | 100 | TM | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Lunge | bug | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Struggle Bug | bug | special | 50 | 100 | TM | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Double Edge | normal | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Feint | normal | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Whirlwind | normal | status | – | – | Egg | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Yanma Sprites
If it flaps its wings really fast, it can generate shock waves that will shatter win dows in the area.
Its large eyes can scan 360 degrees. It looks in all directions to seek out insects as its prey.
It can see in all directions without moving its big eyes, helping it spot attackers and food right away.
YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
It can see 360 degrees without moving its eyes. It is a great flier capable of making sudden stops and turning midair to quickly chase down targeted prey.
Yanma's Japanese name is Yanyanma (ヤンヤンマ). Here are all the official names for Yanma across different languages:
Yanma Breeding
How to Get Yanma
Yanma can be encountered in the wild across multiple Pokemon games. Here is how to obtain Yanma in every game where it is available:
About Yanma
Yanma is a Bug/Flying-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 390, Yanma is classified as a Clear Wing Pokémon and is part of the Yanma → Yanmega evolution line.
In competitive play, Yanma is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Speed Boost and Compound Eyes and Frisk, which allow it to function as a fast and unpredictable sweeper. Yanma is weak to Rock, Fire, Electric, Ice, Flying-type moves, so trainers should plan around these vulnerabilities.
Yanma can learn 73 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 1.2m tall and weighing 38kg, Yanma has been a fan favorite since its debut in the Johto region games.